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{{short description|Board game}} |
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{{italic title}} |
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'''''The Mad Magazine Game''''', later reissued as '''''Mad Magazine: The "What-Me Worry?" game''''', is a [[board game]] produced by [[Parker Brothers]] in [[1979 in games|1979]]. Gameplay is similar, but the goals and directions often opposite, to that of ''[[Monopoly (game)|Monopoly]]''; the object is for players to lose all of their money. Play proceeds to the first player's right and the first player is determined by a left-handed roll for the lowest number. The game includes cards, money, dice, and tokens, and the game board features [[Alfred E. Neuman]] and illustrations from ''[[Mad (magazine)|Mad magazine]]''. By design, no conclusive strategy exists for the game, since even if a player is winning, several spaces and cards direct players to exchange money or chairs with others, causing advantages to be lost instantly. |
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==Rules and gameplay== |
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To begin the game, after placing all tokens on Start and determining the first player, one player is selected to be the Banker ("preferably someone honest"), who gives $10,000 to each person. The dice may only be rolled with the left hand (giving no instructions on how those who physically cannot may roll the dice); a player using his/her right hand is penalized by receiving $500 apiece from all other players. Also, tokens move counterclockwise around the outside track. If moving clockwise, the player is informed that he or she is a nerd person and may never play the game again. The board contains two "inside track" sections, which can only be entered by landing on one of the double-arrow spaces leading onto them. A player who does so immediately takes another turn by rolling one die; while on an inside track, players may only roll one die. |
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The cards and spaces bear a variety of bizarre directions, such as trading places or money with a particular opponent, winning or losing money based on what the other players are doing, or losing money by performing a comical stunt. If any disputes or ambiguities arise concerning the directions, they may be resolved by majority vote; in addition, if any questions come up concerning what constitutes a majority, the rules allow for them to be [[circular logic|settled by majority vote]]. A player who lands on the "Tough Luck" space must take all the money that has accumulated there. |
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The winner is the first player to lose all of his or her money. |
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=="Card cards"== |
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The game includes 24 "Card cards"<ref name="MAD">{{Cite web |date=2010-08-10 |title=What’s In That Game Box? – The MAD Magazine Game (1979) |url=https://magisterrex.wordpress.com/2010/08/10/whats-in-that-game-box-the-mad-magazine-game-1979/ |url-status=live |archive-url=https://web.archive.org/web/20200930170732/https://magisterrex.wordpress.com/2010/08/10/whats-in-that-game-box-the-mad-magazine-game-1979/ |archive-date=2020-09-30 |access-date=2021-09-22 |website=Recycled Thoughts from a Retro Gamer |language=en}}</ref> printed with various instructions. Examples: |
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*Change chairs with anyone. |
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*Change money with anyone. |
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*Flip this card in the air. If it lands with this side face up, you lose $1000. If not, go to 'Tough Luck' |
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*If you are good looking, stand up and imitate your favorite animal, and lose $2000. |
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*If you can jump up and stay airborne for 37 seconds, you can lose $5000. If not, jump up and lose $500. |
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*If you like this game, cross your legs, sit on your hands, cackle like a chicken and lose 1 egg; also $500. |
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*Plan ahead and move to any space on the board. |
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*Put this card on top of your head and walk around the table backwards. If it doesn't fall off before you sit down you lose $1000. |
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*Stand up and boo the person on your left. Also lose $1000. |
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*Take the next card, don't peek, and give it to anyone else. |
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*This card can only be played on Friday (''no other instructions are given on the card''). |
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*You are a rock. Act like one. If you're good, you lose $1000. If you're not so good, you win a rock. |
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==Spaces== |
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Instructions on the board's 60 spaces include: |
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*Start: Whenever you pass or land here, lose $500. |
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*If no one is standing you lose $1000. If someone is standing you win $2000. |
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*Must gamble everything you have. Roll dice: Odd - win twice as much; Even - lose everything, but collect $1500. |
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*Lose your turn or go ahead 27 (if your name is Alfred E. Neuman, forget it). |
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*If there is an opponent with elbows on the table lose $2000. If not, lose $4000. |
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*Tough Luck (If anything is under here, you gotta take it). |
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*Everyone moves one chair to the right. |
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*Everyone moves one chair to the left. |
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*Old Maid (Stay right here until someone rolls a one or seven). |
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*If someone is smiling go back 3 spaces. If no one is smiling go ahead three spaces. |
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*Wait right here for another player to pass you…and then move with him or her. |
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*Exchange money with the person on your right. |
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*Change money with the person on your left. |
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*Anywhere (Roll 7, collect $500 and go to start. if you don't; just go to start). |
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*[[File:Mad Magazine Game fake $1329063 bill.jpg|The $1,329,063 bill included in the game for the Alfred E. Neuman space|right|thumb]]If your name is Alfred E. Neuman collect $1,329,063. If not, lose a turn. |
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*Everyone else moves 1 space back and does what it says. |
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*Go to Toledo, Ohio. If the bus has already left, stay where you are and pay $500 for train tickets. |
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*If you are "magnificent" go to Anywhere. |
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==Bills and Game Pieces== |
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* 1 game board |
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* 4 player tokens (red, green, yellow, blue) |
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* 2 dice |
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* 24 cards |
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* 15 $500 Bills |
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* 20 $1000 Bills |
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* 10 $5000 Bills |
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* 1 $1,329,063.00 Bill |
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==See also== |
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*''[[The Mad Magazine Card Game]]'' |
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==External links== |
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*{{bgg|1604|''The Mad Magazine Game''}} |
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==References== |
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{{reflist}} |
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{{DEFAULTSORT:Mad Magazine Game}} |
{{DEFAULTSORT:Mad Magazine Game}} |
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[[Category:Board games introduced in 1979]] |
[[Category:Board games introduced in 1979]] |
Revision as of 21:47, 11 July 2022
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