24.188.28.248 (talk) |
m Reverted edits by 24.188.28.248 (talk) to last version by Silver Edge |
||
Line 35: | Line 35: | ||
[[Image:Xbox 360.jpg|thumb|right|150px|[[Xbox 360]]]] |
[[Image:Xbox 360.jpg|thumb|right|150px|[[Xbox 360]]]] |
||
[[Xbox 360]] games that have sold one million copies or more. |
[[Xbox 360]] games that have sold one million copies or more. |
||
* ''[[Halo 3]]'' (5 million)<ref>{{cite web |url=http://www.variety.com/article/VR1117976843.html?categoryid=2525&cs=1 |title=Videogame sequels hit geek peak | author=Ben Fritz | date=2007-11-30 | publisher=[[Variety (magazine |
* ''[[Halo 3]]'' (5 million)<ref>{{cite web |url=http://www.variety.com/article/VR1117976843.html?categoryid=2525&cs=1 |title=Videogame sequels hit geek peak | author=Ben Fritz | date=2007-11-30 | publisher=[[Variety (magazine)|Variety]] | accessdate=2007-12-03 }}</ref> |
||
* ''[[Gears of War]]'' (4 million)<ref name="gow">{{cite web |author=Asher Moses |
|||
| url=http://www.smh.com.au/news/biztech/prepare-for-allout-war/2007/08/30/1188067256196.html?page=fullpage | date=2007-08-30 | title=Prepare for all-out war | work=The Sydney Morning Herald | publisher=[[Fairfax Media]] | accessdate=2007-11-05}}</ref> |
|||
* ''[[The Elder Scrolls IV: Oblivion]]'' (3 million, includes PC version)<ref name="oblivion">{{cite web | url=http://www.elderscrolls.com/news/press_011807.htm | accessdate=2007-10-31 | date=2007-01-18 | title=Bethesda Softworks Announces The Elder Scrolls IV: Shivering Isles™ — Official Expansion for Oblivion | publisher=[[Bethesda Softworks]]}}</ref> |
|||
* ''[[Crackdown]]'' (1.5 million)<ref>{{cite web | url=http://www.developmag.com/news/28421/Realtime-Worlds-chats-about-Crackdown-creation-challenges | title=Realtime Worlds chats about Crackdown creation challenges | author=Michael French | work=Develop | date=2007-09-06 | accessdate=2007-09-06}}</ref> |
|||
* ''[[Perfect Dark Zero]]'' (1.5 million)<ref>{{cite web | url=http://www.gamasutra.com/view/feature/1953/a_rare_opportunity_on_piatas_.php?page=5 | accessdate=2007-10-12 | date=2007-10-12 | publisher=[[Gamasutra]] | author=Brandon Sheffield | title=A Rare Opportunity: On Piñatas, Microsoft and More | page=5}}</ref> |
|||
* ''[[BioShock]]'' (1.5 million, includes PC version)<ref name="bioshock">{{cite web | url=http://www.totalvideogames.com/news/BioShock_Smashes_Through_1.5_Million_Sales_12106_5343_0.htm | title=BioShock Smashes Through 1.5 Million Sales | author=Jon Wilcox | publisher=Total Video Games | date=2007-09-11 | accessdate=2007-12-03}}</ref> |
* ''[[BioShock]]'' (1.5 million, includes PC version)<ref name="bioshock">{{cite web | url=http://www.totalvideogames.com/news/BioShock_Smashes_Through_1.5_Million_Sales_12106_5343_0.htm | title=BioShock Smashes Through 1.5 Million Sales | author=Jon Wilcox | publisher=Total Video Games | date=2007-09-11 | accessdate=2007-12-03}}</ref> |
||
* ''[[Call of Duty 2]]'' (1.4 million)<ref>{{cite web | url=http://www.usatoday.com/tech/gaming/2006-07-10-world-war-II_x.htm | title=WWII shows no battle fatigue | publisher=[[USA Today]] | accessdate=2006-11-26 | date=2006-07-11 | author=Mike Snider}}</ref> |
* ''[[Call of Duty 2]]'' (1.4 million)<ref>{{cite web | url=http://www.usatoday.com/tech/gaming/2006-07-10-world-war-II_x.htm | title=WWII shows no battle fatigue | publisher=[[USA Today]] | accessdate=2006-11-26 | date=2006-07-11 | author=Mike Snider}}</ref> |
Revision as of 02:00, 7 December 2007
This is a list of video games that have sold one million copies or more, and franchises that have sold ten million copies or more.
Consoles
Atari
Atari 2600
Atari 2600 games that have sold one million copies or more.
- Pac-Man (7 million)[1][2]
- Pitfall! (4 million)[3]
- Missile Command (2.5 million)[4]
- Demon Attack (2 million)[4]
- E.T. the Extra-Terrestrial (1.5 million)[5]
- Kaboom! (1 million)[6]
- River Raid (1 million)[6]
- Cosmic Ark (1 million)[4]
- Atlantis (1 million)[3]
- Megamania (1 million)[3]
- Space Invaders (1 million)[7]
- Adventure (1 million)[7]
Microsoft
Xbox
Xbox games that have sold one million copies or more.
- Halo 2 (8 million)[8][9]
- Halo: Combat Evolved (5 million)[10]
- Project Gotham Racing (2.5 million)[11]
- Tom Clancy's Splinter Cell (2.4 million in US)[12]
- Fable (2 million)[13]
- Star Wars: Knights of the Old Republic (1.3 million in US)[14]
- Dead or Alive 3 (1 million)[15]
Xbox 360
Xbox 360 games that have sold one million copies or more.
- Halo 3 (5 million)[16]
- Gears of War (4 million)[9]
- The Elder Scrolls IV: Oblivion (3 million, includes PC version)[17]
- Crackdown (1.5 million)[18]
- Perfect Dark Zero (1.5 million)[19]
- BioShock (1.5 million, includes PC version)[20]
- Call of Duty 2 (1.4 million)[21]
- Saints Row (1.4 million shipped)[22]
- Lost Planet: Extreme Condition (1.4 million)[23]
- Dead Rising (1.3 million)[23]
- Tom Clancy's Ghost Recon Advanced Warfighter (1.2 million in US)[24]
- Madden NFL 07 (1.1 million in US)[25]
- Dead or Alive 4 (1 million)[26]
Total Xbox Live Arcade games downloaded (including free demos) as of March 6 2007: 25 million.[27]
Nintendo
Total Nintendo games sold as of June 1 2007: 2.4 billion.[28]
Nintendo Entertainment System
Nintendo Entertainment System games that have sold one million copies or more.
- Super Mario Bros. (40.23 million)[29]
- Super Mario Bros. 3 (18 million)[30]
- Super Mario Bros. 2 (10 million)[30]
- The Legend of Zelda (6.51 million)[31]
- Zelda II: The Adventure of Link (4.38 million)[31]
- Teenage Mutant Ninja Turtles (4 million)[32]
- Dragon Warrior III (3.8 million in Japan)[33]
- Dragon Warrior IV (3.1 million in Japan)[33]
- Golf (2.46 million in Japan)[33]
- Baseball (2.45 million in Japan)[33]
- Dragon Warrior II (2.4 million in Japan)[33]
- Mahjong (2.13 million in Japan)[33]
- Pro Yakyuu Family Stadium (2.05 million in Japan)[33]
- Tetris (1.81 million in Japan)[33]
- Duck Tales (1.67 million)[23]
- Ghosts 'n Goblins (1.64 million)[23]
- Mario Bros. (1.63 million in Japan)[33]
- Excitebike (1.57 million in Japan)[33]
- Dr. Mario (1.53 million in Japan)[33]
- Soccer (1.53 million in Japan)[33]
- F-1 Race (1.52 million in Japan)[33]
- Mega Man 2 (1.51 million)[23]
- Dragon Warrior (1.5 million in Japan)[33]
- Ninja Hattori Kun (1.5 million in Japan)[33]
- Lode Runner (1.5 million in Japan)[34]
- Dragon Ball Z (1.45 million in Japan)[33]
- 4ninuchi Mahjong (1.45 million in Japan)[33]
- Kung Fu Master (1.42 million in Japan)[33]
- Final Fantasy III (1.4 million in Japan)[33]
- Pro Yakyuu Family Stadium '87 (1.3 million in Japan)[33]
- Xevious (1.26 million in Japan)[33]
- Gegege no Kitaro: Youkai Daimakyou (1.25 million in Japan)[33]
- Tennis (1.21 million in Japan)[33]
- Twin Bee (1.2 million in Japan)[33]
- Ganbare Goemon! Karakuri Douchuu (1.2 million in Japan)[33]
- Chip 'n Dale Rescue Rangers (1.2 million)[23]
- Dragon Ball Z II: Gekigami Freeza (1.15 million in Japan)[33]
- Doreamon (1.15 million in Japan)[33]
- Commando (1.14 million)[23]
- Kid Icarus (1.09 million in Japan)[33]
- Pro Yakyuu Family Stadium '88 (1.08 million in Japan)[33]
- Mega Man 3 (1.08 million)[23]
- Famicom Jump Eiyuu Retsuden (1.06 million in Japan)[33]
- Kinnikuman: Muscle Tag Match (1.05 million in Japan)[33]
- Adventure Island (1.05 million in Japan)[33]
- Metal Gear (1 million in US)[35]
- Gradius (1 million in Japan)[33]
- Bomberman (1 million)[36]
Super Nintendo Entertainment System
Super Nintendo Entertainment System games that have sold one million copies or more.
- Super Mario World (20 million)[37]
- Donkey Kong Country (8 million)[38]
- Super Mario Kart (8 million)[30]
- Street Fighter II (6.3 million)[23]
- The Legend of Zelda: A Link to the Past (4.61 million)[31]
- Donkey Kong Country 2: Diddy's Kong Quest (4.37 million approximately, 2.21 million in Japan,[33] 2.16 million in US)[39]
- Street Fighter II Turbo (4.1 million)[23]
- Super Mario World 2: Yoshi's Island (4 million)[37]
- Dragon Quest VI (3.2 million in Japan)[33]
- Donkey Kong Country 3: Dixie Kong's Double Trouble! (2.89 million approximately, 1.77 million in Japan,[33] 1.12 million in US)[39]
- Dragon Quest V (2.8 million in Japan)[33]
- Final Fantasy VI (2.55 million in Japan)[33]
- Final Fantasy V (2.45 million in Japan)[33]
- Super Mario All-Stars (2.12 million in Japan)[33]
- Chrono Trigger (2.03 million in Japan)[33]
- Super Street Fighter II (2 million)[23]
- Aladdin (1.75 million)[23]
- Super Puyo Puyo (1.7 million in Japan)[33]
- Mortal Kombat 2 (1.51 million in US)[39]
- Secret of Mana (1.5 million in Japan)[33]
- Final Fight (1.48 million)[23]
- Super Mario RPG (1.47 million in Japan)[33]
- Dragon Ball Z (1.45 million in Japan)[33]
- Final Fantasy IV (1.44 million in Japan)[33]
- Dragon Quest III (SNES remake) (1.4 million in Japan)[33]
- Killer Instinct (1.33 million in US)[39]
- Romancing SaGa 3 (1.3 million in Japan)[33]
- The Lion King (1.27 million in US)[39]
- Mortal Kombat 3 (1.22 million in US)[39]
- NBA Jam (1.22 million in US)[39]
- Disney's Magical Quest starring Mickey (1.21 million)[23]
- Derby Stallion III (1.2 million in Japan)[33]
- Dragon Quest I & II (SNES remake) (1.2 million in Japan)[33]
- Romancing SaGa 2 (1.18 million in Japan)[33]
- Mega Man X (1.16 million)[23]
- Dragon Ball Z II (1.15 million)[33]
- Derby Stallion '96 (1.1 million in Japan)[33]
- Kirby Super Star (1.1 million in Japan)[33]
- Super Ghouls 'n Ghosts (1.09 million)[23]
- Final Fight 2 (1.03 million)[23]
- Casper (1 million)[40]
Nintendo 64
Nintendo 64 games that have sold one million copies or more.
- Super Mario 64 (11 million)[30]
- Mario Kart 64 (8.47 million approximately, 6.23 million in US and PAL region,[41] 2.24 million in Japan)[33]
- GoldenEye 007 (8 million)[42][43][30]
- The Legend of Zelda: Ocarina of Time (7.6 million)[31]
- Super Smash Bros. (4.89 million approximately, 2.92 million in US,[39] 1.97 million in Japan)[33]
- Diddy Kong Racing (3.78 million in US and PAL)[41]
- Donkey Kong 64 (3.77 million approximately, 2.67 million in US,[39] 1.1 million in Japan)[33]
- The Legend of Zelda: Majora's Mask (3.36 million)[31]
- Pokémon Stadium (2.87 million in US)[39]
- Star Fox 64 (2.74 million in US)[39]
- Perfect Dark (2.5 million)[43]
- Mario Party 2 (2.33 million approximately, 1.26 million in US,[39] 1.07 million in Japan)[33]
- Pokémon Snap (2.21 million in US)[39]
- Star Wars: Shadows of the Empire (1.98 million in US)[39]
- Wave Race 64 (1.95 million in US)[39]
- WCW/nWo Revenge (1.88 million in US)[39]
- Banjo-Kazooie (1.85 million in US)[39]
- Star Wars: Episode I Racer (1.71 million in US)[39]
- Tony Hawk's Pro Skater (1.61 million in US)[39]
- Star Wars: Rogue Squadron (1.58 million in US)[39]
- Cruis'n USA (1.48 million in US)[39]
- Pokémon Stadium (Japan) (1.37 million in Japan)[41][33]
- WCW vs. nWo: World Tour (1.3 million in US)[39]
- 1080° Snowboarding (1.23 million in US)[39]
- Mario Party (1.23 million in US)[39]
- WWF No Mercy (1.15 million in US)[39]
- Pokémon Stadium 2 (1.14 million in Japan)[33]
- Turok 2: Seeds of Evil (1.14 million in US)[39]
- WWF WrestleMania 2000 (1.14 million in US)[39]
- Mario Tennis (1.1 million in Japan)[33]
- Yoshi's Story (1.1 million in US)[39]
- The World Is Not Enough (1.08 million in US)[39]
- Kirby 64: The Crystal Shards (1.07 million in Japan)[33]
- Namco Museum 64 (1.04 million in US)[39]
- Mario Party 3 (1.02 million in Japan)[33]
- Kobe Bryant in NBA Courtside (1 million)[44]
- PilotWings 64 (1 million)[45]
Total Nintendo 64 games sold as of March 31 2005: 224.97 million.[46]
Nintendo GameCube
Nintendo GameCube games that have sold one million copies or more.
- Super Smash Bros. Melee (6 million)[47]
- Super Mario Sunshine (5.5 million)[48]
- Mario Kart: Double Dash!! (3.5 million)[49]
- The Legend of Zelda: The Wind Waker (3.07 million)[31]
- Animal Crossing (2.22 million approximately, 1.58 million in US,[39] 641,300 in Japan)[50]
- Luigi's Mansion (2.19 million in US)[39]
- Metroid Prime (2 million)[51]
- Mario Party 4 (2 million approximately, 1.1 million in US,[39] 902,827 in Japan)[50]
- Mario Party 7 (1.86 million)[52]
- Resident Evil 4 (1.6 million)[23]
- Mario Party 5 (1.46 million approximately, 760,243 in US, 695,530 in Japan)[50]
- Sonic Adventure 2 Battle (1.44 million in US)[39]
- The Legend of Zelda: Twilight Princess (1.32 million)[53]
- Resident Evil (1.3 million)[23]
- Sonic Mega Collection (1.3 million in US)[39]
- Pokémon XD: Gale of Darkness (1.25 million)[52]
- Resident Evil Zero (1.25 million)[23]
- Super Mario Strikers (1.2 million)[52]
- Pokémon Colosseum (1.15 million)[39]
- Star Fox Adventures (1.06 million approximately, 800,000 in the US,[54] 259,069 in Japan)[50]
- Mario Party 6 (1 million)[46]
- Paper Mario: The Thousand-Year Door (1 million)[46]
- Pikmin (1 million)[55]
Total Nintendo GameCube games sold as of September 30 2007: 207.74 million.[56]
Wii
Wii games that have sold one million copies or more.
- Wii Sports (11.86 million)[57] (packaged with system in all regions except Japan)
- Wii Play (6.32 million)[57]
- The Legend of Zelda: Twilight Princess (3.61 million)[58]
- Mario Party 8 (2.89 million)[56]
- Wario Ware: Smooth Moves (1.82 million)[58]
- Super Paper Mario (1.74 million)[57]
- Big Brain Academy: Wii Degree (1.38 million)[57]
- Mario Strikers Charged (1.33 million)[57]
- Super Mario Galaxy (1.1 million)[59]
- Rayman Raving Rabbids (1 million)[60]
- Red Steel (1 million)[60]
Total Wii games sold as of September 30 2007: 65.81 million[56]
Total Virtual Console games sold as of October 10 2007: over 7.8 million[61]
Game Boy and Game Boy Color
Game Boy and Game Boy Color games that have sold one million copies or more.
- Tetris (33 million)[62]
- Pokémon Red, Blue, and Green (20.08 million approximately, 10.23 million in Japan,[33] 9.85 million in US)[39]
- Pokémon Gold and Silver (14.51 million approximately, 7.6 million in US,[39] 6.91 million in Japan)[33]
- Super Mario Land (14 million)[30]
- Pokémon Yellow (8.26 million approximately, 5.1 million in US,[39] 3.16 million in Japan)[33]
- The Legend of Zelda: Link's Awakening (6.05 million approximately, 3.83 million,[31] 2.22 million for the DX version)[31]
- The Legend of Zelda: Oracle of Seasons (3.96 million)[31]
- The Legend of Zelda: Oracle of Ages (3.96 million)[31]
- Pokémon Crystal (3.75 million approximately, 2.1 million in Japan,[33] 1.65 million in US)[39]
- Super Mario Bros. Deluxe (2.8 million in US)[39]
- Super Mario Land 2 (2.7 million)[33]
- Pokémon Trading Card Game (2.55 million approximately, 1.39 million in Japan,[33] 1.16 million in US)[39]
- Yu-Gi-Oh Duel Monsters IV: Strongest Duel Record (2.5 million in Japan)[33]
- Dr. Mario (2.08 million in Japan)[33]
- Yu-Gi-Oh: Duel Monsters (1.6 million in Japan)[33]
- Wario Land: Super Mario Land 3 (1.59 million in Japan)[33]
- Kirby's Dream Land 2 (1.49 million in Japan)[33]
- Kirby's Dream Land (1.45 million in Japan)[33]
- Tamagotchi (1.45 million in Japan)[33]
- Tamagotchi 2 (1.45 million in Japan)[33]
- Yu-Gi-Oh: Duel Monsters II: Dark Duel Stories (1.45 million in Japan)[33]
- Duck Tales (1.43 million)[23]
- Yakuman (1.28 million in Japan)[33]
- Kirby's Pinball Land (1.12 million in Japan)[33]
- Final Fantasy Legend (1.1 million in Japan)[33]
- MahJong (1.1 million in Japan)[33]
- Super Donkey Kong (1.08 million in Japan)[33]
- Pokémon Pinball (1.02 million in Japan)[33]
Total Game Boy and Game Boy Color games sold as of March 31 2005: 501.1 million.[46]
Game Boy Advance
Game Boy Advance games that have sold one million copies or more.
- Pokémon Ruby and Sapphire (13 million)[63]
- Pokémon FireRed and LeafGreen (10.66 million)[53]
- Pokémon Emerald (6.32 million)[53]
- Super Mario World: Super Mario Advance 2 (3.83 million approximately, 2.92 million in US,[39] 919,000 in Japan)[64]
- Super Mario Advance (3.73 million approximately, 2.85 million in US,[39] 887,500 in Japan)[64]
- Mario Kart Super Circuit (3.46 million approximately, 2.53 million in US,[39] 938,000 in Japan)[64]
- Super Mario Advance 4: Super Mario Bros. 3 (3.41 million approximately, 2.7 million in US,[39] 718,000 in Japan)[64]
- Namco Museum (2.89 million in US)[39]
- Pokémon Mystery Dungeon: Red Rescue Team (2.2 million)[53]
- Yoshi's Island: Super Mario Advance 3 (2.09 million approximately, 1.58 million in US,[39] 515,000 in Japan)[64]
- Kirby: Nightmare in Dreamland (1.95 million approximately, 1.12 million in US,[39] 832,000 in Japan)[64]
- The Legend of Zelda: A Link to the Past & Four Swords (1.92 million approximately, 1.63 million in US,[39] 293,000 in Japan)[64]
- Frogger's Adventures: Temple of the Frog (1.7 million in US)[65]
- Pac-Man Collection (1.6 million in US)[65]
- Kingdom Hearts: Chain of Memories (1.5 million shipped)[66]
- Finding Nemo (1.45 million in US)[39]
- Mega Man Battle Network 4 (1.35 million)[23]
- Mario & Luigi: Superstar Saga (1.34 million in US)[39]
- Famicom Mini: Super Mario Bros. (1.32 million in Japan)[39]
- Yu-Gi-Oh! The Eternal Duelist Soul (1.3 million in US)[65]
- Sonic Advance (1.21 million in US)[39]
- Dragon Ball Z: The Legacy of Goku (1.2 million in US)[67]
- The Incredibles (1.15 million in US)[39]
- Metroid Fusion (1.13 million in US)[39]
- Donkey Kong Country (1.1 million)[39]
- Golden Sun (1.08 million approximately, 742,000 in US,[39] 338,000 in Japan)[64]
- Spyro: Season of Ice (1 million in US)[67]
- The Legend of Zelda: The Minish Cap (1 million)[46]
- Wario Land 4 (1 million)[55]
Total Game Boy Advance games sold as of September 30 2007: 372.63 million.[56]
Nintendo DS
Nintendo DS games that have sold one million copies or more.
- Nintendogs (15.77 million)[57]
- Pokémon Diamond and Pearl (12.17 million)[57]
- New Super Mario Bros. (11.5 million)[57]
- Brain Age: Train Your Brain in Minutes a Day! (9.66 million)[57]
- Mario Kart DS (8.53 million)[57]
- Animal Crossing: Wild World (8.01 million)[58]
- Brain Age 2: More Training in Minutes a Day! (7.53 million)[57]
- Super Mario 64 DS (4.97 million)[58]
- Big Brain Academy (3.73 million)[58]
- Pokémon Mystery Dungeon: Blue Rescue Team (3.08 million)[58]
- English Training: Have Fun Improving Your Skills! (2.86 million)[58]
- Yoshi's Island DS (2.47 million)[58]
- Pokémon Ranger (2.16 million)[58]
- WarioWare: Touched! (2.15 million)[58]
- Tetris DS (2.05 million)[58]
- Kirby: Squeak Squad (1.6 million)[53]
- Common Sense Training (1.55 million)[33]
- Mario Hoops 3-on-3 (1.5 million)[58]
- Dragon Quest Monsters: Joker (1.47 million in Japan)[33]
- Mario & Luigi: Partners in Time (1.39 million)[58]
- Final Fantasy III (1.39 million approximately, 1.06 million in Japan,[33] 330,000 in US)[68]
- The Legend of Zelda: Phantom Hourglass (1.35 million)[57]
- Pokémon Mystery Dungeon 2: Time & Darkness (1.29 million in Japan)[57]
- Mario vs. Donkey Kong 2: March of the Minis (1.24 million)[58]
- Super Princess Peach (1.15 million)[58]
- Tamagotchi Connection: Corner Shop (1.12 million in Japan)[33]
- Diddy Kong Racing DS (1.04 million)[58]
- Love and Berry Collection (1 million)[33]
Total Nintendo DS games sold as of September 30 2007: 259.48 million[56]
Sega
Sega Mega Drive/Genesis
Sega Mega Drive/Genesis games that have sold one million copies or more.
- Sonic the Hedgehog 2 (6 million)[69]
- Sonic the Hedgehog (4 million)[70]
- Aladdin (4 million)[71]
- NBA Jam (1.93 million in US)[39]
- Mortal Kombat 2 (1.78 million in US)[39]
- Street Fighter II: Special Champion Edition (1.65 million)[23]
- Sonic & Knuckles (1.24 million in US)[39]
- Sonic the Hedgehog 3 (1.02 million in US)[39]
- Mortal Kombat 3 (1.02 million in US)[39]
Sega Saturn
Sega Saturn games that have sold one million copies or more.
- Virtua Fighter 2 (1.7 million)[33]
- Grandia (1 million)[72]
Dreamcast
Dreamcast games that have sold one million copies or more.
- Sonic Adventure (2.5 million)[73]
- Resident Evil Code: Veronica (1.14 million)[23]
- NFL 2K (1.13 million)[39]
- Crazy Taxi (1.11 million)[39]
- NFL 2K1 (1.01 million)[39]
- Soul Calibur (1 million)[74]
Sony
PlayStation
PlayStation games that have sold one million copies or more.
- Gran Turismo (10.85 million)[75]
- Final Fantasy VII (9.8 million, includes Final Fantasy VII International)[76]
- Gran Turismo 2 (9.37 million)[75]
- Tomb Raider II (8 million)[30]
- Tomb Raider (7 million)[77]
- Crash Bandicoot (6.8 million)[78]
- Metal Gear Solid (6.6 million)[79]
- Final Fantasy VIII (6 million)[80]
- Resident Evil 2 (4.96 million)[23]
- Dragon Warrior VII (4.12 million in Japan)[81]
- Rayman (4 million)[82]
- Resident Evil 3: Nemesis (3.5 million)[23]
- Crash Bandicoot 2: Cortex Strikes Back (3.12 million in US)[39]
- Crash Bandicoot 3: Warped (3.05 million in US)[39]
- PaRappa the Rapper (3 million in Japan)[83]
- Frogger (2.94 million in US)[39]
- Spyro The Dragon (2.75 million in US)[39]
- Resident Evil (2.75 million)[23]
- Tekken 3 (2.7 million in US)[39]
- Tony Hawk's Pro Skater 2 (2.63 million in US)[39]
- Driver (2.62 million in US)[39]
- Tony Hawk's Pro Skater (2.51 million in US)[39]
- Dino Crisis (2.4 million)[23]
- WWF War Zone (2.2 million in US)[39]
- Tony Hawk's Pro Skater 3 (2.1 million in US)[39]
- Driver 2 (2.05 million in US)[39]
- Namco Museum Volume 3 (2 million in US)[39]
- Final Fantasy IX (1.95 million in Japan)[84]
- Crash Team Racing (1.9 million in US)[39]
- Tekken 2 (1.75 million in US)[39]
- Spyro 2: Ripto's Rage! (1.74 million in US)[39]
- Twisted Metal 2 (1.74 million in US)[39]
- Namco Museum Volume 1 (1.65 million in US)[39]
- Syphon Filter (1.55 million in US)[39]
- Spider-Man (1.5 million in US)[39]
- A Bug's Life (video game) (1.5 million in US)[39]
- Spyro: Year of the Dragon (1.42 million in US)[39]
- NFL GameDay '98 (1.31 million in US)[39]
- Tomb Raider III (1.3 million in US)[39]
- Spec Ops (1.27 million in US)[39]
- Cool Boarders 3 (1.24 million in US)[39]
- Cool Boarders 2 (1.21 million in US)[39]
- Resident Evil DC Dual Shock (1.2 million)[23]
- Dino Crisis 2 (1.19 million)[23]
- Syphon Filter 2 (1.16 million in US)[39]
- Grand Theft Auto 2 (1.15 million in US)[39]
- Jet Moto 2 (1.14 million in US)[39]
- Twisted Metal III (1.14 million in US)[39]
- Resident Evil Director's Cut (1.13 million)[23]
- NFL GameDay '99 (1.12 million in US)[39]
- Jet Moto (1.1 million in US)[39]
- Crash Bash (1.1 million in US)[39]
- Twisted Metal (1.08 million in US)[39]
- Pac-Man World (1.08 million in US)[39]
- Monopoly (1.03 million in US)[39]
- Street Fighter Alpha 3 (1 million)[23]
Total PlayStation games shipped as of March 2006: 781 million.[85]
PlayStation 2
PlayStation 2 games that have sold one million copies or more.
- Grand Theft Auto: Vice City (15 million,[86] may include PC and Xbox versions)
- Gran Turismo 3: A-Spec (14.87 million)[75]
- Grand Theft Auto: San Andreas (12 million)[87]
- Grand Theft Auto III (12 million,[86] may include PC and Xbox versions)
- Gran Turismo 4 (9.52 million)[75]
- Metal Gear Solid 2: Sons of Liberty (7 million)[88]
- Final Fantasy X (6.6 million)[89]
- Kingdom Hearts (5.6 million shipped)[66]
- Final Fantasy XII (3.9 million approximately, 2.4 million in Japan,[90] 1.5 million in US)[24]
- Metal Gear Solid 3: Snake Eater (3.7 million)[91]
- Dragon Quest VIII: Journey of the Cursed King (3.6 million in Japan)[33]
- Madden NFL 2004 (3.5 million in US)[12]
- Kingdom Hearts II (3.5 million shipped)[66]
- Madden NFL 06 (3.3 million in US)[24]
- Jak and Daxter: The Precursor Legacy (3.2 million)[92]
- Final Fantasy X-2 (3 million)[89]
- WWE SmackDown! vs. RAW 2006 (2.9 million)[93]
- Madden NFL 07 (2.8 million in US)[25]
- Need for Speed: Underground (2.6 million in US)[12]
- Medal of Honor: Frontline (2.5 million in US)[12]
- Ratchet & Clank (2.5 million)[94]
- Devil May Cry (2.16 million)[23]
- Spider-Man: The Movie (2.1 million in US)[95]
- Tony Hawk's Pro Skater 3 (2.1 million in US)[95]
- Onimusha: Warlords (2.02 million)[23]
- WWE SmackDown! vs. RAW (2 million)[93]
- Resident Evil 4 (2 million)[23]
- God of War (2 million in US)[24]
- Guitar Hero II (2 million in US)[24]
- Onimusha 2: Samurai's Destiny (1.99 million)[23]
- Star Wars: Battlefront 2 (1.9 million in US)[24]
- ATV Offroad Fury (1.7 million in US)[95]
- NBA Street (1.7 million in US)[95]
- Dragon Ball Z: Budokai (1.7 million in US)[95]
- ESPN NFL 2K5 (1.7 million in US)[96]
- Crash Bandicoot: The Wrath of Cortex (1.7 million in US)[96]
- Ace Combat 04: Shattered Skies (1.7 million in US)[96]
- Devil May Cry 2 (1.7 million)[23]
- Yakuza (1.7 million)[97]
- Lego Star Wars: The Video Game (1.7 million in US)[24]
- Dragon Quest V (1.61 million in Japan)[33]
- Max Payne (1.6 million in US)[96]
- The Simpsons Road Rage (1.6 million in US)[96]
- NBA Live 2005 (1.6 million in US)[96]
- Onimusha 3: Demon Siege (1.52 million)[23]
- Midnight Club: Street Racing (1.5 million in US)[14]
- Star Wars: Battlefront (1.5 million in US)[14]
- James Bond 007: Agent Under Fire (1.5 million in US)[14]
- The Lord of the Rings: The Two Towers (1.5 million in US)[96]
- True Crime: Streets of LA (1.5 million in US)[96]
- Bully (1.5 million)[98]
- Resident Evil Outbreak (1.45 million)[23]
- Tekken Tag Tournament (1.4 million in US)[14]
- Mortal Kombat: Deadly Alliance (1.4 million in US)[14]
- SOCOM: U.S. Navy SEALs (1.4 million in US)[14]
- Need for Speed: Most Wanted (1.4 million in US)[24]
- Resident Evil Code: Veronica X (1.4 million)[23]
- Devil May Cry 3: Dante's Awakening (1.3 million)[23]
- Enter the Matrix (1.2 million in US)[14]
- Call of Duty: Finest Hour (1.2 million in US)[99]
- NCAA Football 06 (1.2 million in US)[99]
- Ratchet & Clank: Going Commando (1.2 million)[94]
- Dragon Ball Z: Budokai Tenkaichi 2 (1.18 million)[100]
- Spider-Man 2 (1.12 million in US)[39]
- Hitman 2: Silent Assassin (1.1 million in US)[99]
- Tom Clancy's Ghost Recon (1.1 million in US)[99]
- The Sims (1.1 million in US)[99]
- WWE SmackDown! Shut Your Mouth (1.1 million in US)[99]
- Winning Eleven 10 (1.04 million in Japan)[101]
- Silent Hill 2 (1 million)[102]
- ESPN NBA 2K5 (1 million in US)[103]
- Pac-Man World 2 (1 million in US)[103]
- MVP Baseball 2005 (1 million in US)[103]
- The Getaway (1 million in US)[103]
- Tiger Woods PGA Tour 2004 (1 million in US)[103]
- NCAA Football '07 (1 million in US)[25]
- Grand Theft Auto: Liberty City Stories (1 million in US)[104]
Total PlayStation 2 games shipped as of March 2006: 1.047 billion.[85]
PlayStation 3
PlayStation 3 games that have sold one million copies or more.
- Resistance: Fall of Man (2 million)[105]
- MotorStorm (1 million)[106]
PlayStation Portable
PlayStation Portable games that have sold one million copies or more.
- Monster Hunter Freedom 2 (1.65 million)[23]
- Monster Hunter Freedom (1.1 million)[23]
- Wipeout Pure (1 million)[107]
- Tekken: Dark Resurrection (1 million)[100]
Total PlayStation Portable games shipped as of March 2006: 47.3 million.[85]
Top 20 console games of all time
The 20 best selling console games, not originally bundled.
1. | Pokémon Red, Blue, and Green (Game Boy - 20.08 million approximately, 10.23 million in Japan,[33] 9.85 million in US)[39] |
2. | Super Mario Bros. 3 (NES - 18 million)[30] |
3. | Nintendogs (DS - 15.77 million)[57] |
4. | Grand Theft Auto: Vice City (PS2 - 15 million,[86] may include PC and Xbox versions) |
5. | Gran Turismo 3: A-Spec (PS2 - 14.87 million)[75] |
6. | Pokémon Gold and Silver (Game Boy - 14.51 million approximately, 7.6 million in US,[39] 6.91 million in Japan)[33] |
7. | Super Mario Land (Game Boy - 14 million)[30] |
8. | Pokémon Ruby and Sapphire (GBA - 13 million)[63] |
9. | Pokémon Diamond and Pearl (DS - 12.17 million)[56] |
10. | Grand Theft Auto: San Andreas (PS2 - 12 million)[87] |
Grand Theft Auto III (PS2 - 12 million,[86] may include PC and Xbox versions) | |
12. | New Super Mario Bros. (DS - 11.5 million)[57] |
13. | Super Mario 64 (N64 - 11 million)[33] |
14. | Gran Turismo (PS1 - 10.85 million)[75] |
15. | Pokémon FireRed and LeafGreen (GBA - 10.66 million)[53] |
16. | Super Mario Bros. 2 (NES - 10 million)[30] |
17. | Final Fantasy VII (PS1 - 9.8 million, includes Final Fantasy VII International)[76] |
18. | Brain Age: Train Your Brain in Minutes a Day! (DS - 9.66 million)[57] |
19. | Gran Turismo 4 (PS2 - 9.52 million)[75] |
20. | Gran Turismo 2 (PS1 - 9.37 million)[75] |
Bundled games
Games that were originally bundled at launch and have sold one million copies or more.
- Super Mario Bros. (NES - 40.23 million)[29]
- Tetris (Game Boy - 33 million)[62]
- Super Mario World (SNES - 17 million)[30]
- Wii Sports (11.86 million)[57] (packaged with system in all regions except Japan)
By genre
- Action-adventure - Grand Theft Auto: San Andreas (PS2 - 12 million)[87]
- Console role-playing game - Pokémon Red, Blue, and Green (Game Boy - 20.08 million approximately, 10.23 million in Japan,[33] 9.85 million in US)[39]
- Fighting - Street Fighter II (SNES - 6.3 million)[23]
- First-person shooter - GoldenEye 007 (N64 - 8 million)[42] and Halo 2 (Xbox - 8 million)[9]
- Third-person shooter - Grand Theft Auto: San Andreas (PS2 - 12 million)[87]
- Platform - Super Mario Bros. (NES - 40.23 million)[29]
- Puzzle - Tetris (Game Boy - 33 million)[62]
- Racing - Gran Turismo 3: A-Spec (PS2 - 14.87 million)[75]
- Simulation - Nintendogs (DS - 15.77 million)[57]
- Stealth - Metal Gear Solid 2: Sons of Liberty (PS2 - 7 million)[88]
- Survival horror - Resident Evil 2 (PS1 - 4.9 million)[23]
- Traditional sports - Madden NFL 2004 (PS2 - 3.5 million in US)[12]
PC
This is an incomplete list of PC games (including Microsoft Windows, Macintosh, and Linux) that have sold one million copies or more. Please note that the sales figures for expansion packs are not used in calculation of the sales figure for the original game.
- The Sims (16 million shipped)[108]
- The Sims 2 (13 million)[109]
- The Sims 2: Pets [expansion pack] (5.6 million)[110]
- The Sims 2: Seasons [expansion pack] (1 million)[110]
- StarCraft (9.5 million)[111]
- World of Warcraft (9.3 million subscribers)[112]
- World of Warcraft: The Burning Crusade [expansion pack] (3.5 million)[113]
- Half-Life (8 million)[114]
- Myst (6 million)[115]
- RollerCoaster Tycoon (4 million in North America)[116]
- Diablo II (4 million)[117]
- Diablo II: Lord of Destruction [expansion pack] (1 million)[117]
- Half-Life 2 (4 million)[118]
- Populous (4 million)[119]
- Cossacks: European Wars (4 million)[120]
- Guild Wars (includes Factions and Nightfall) (4 million)[121]
- Frogger (4 million)[122]
- Doom 3 (3.5 million)[123]
- EverQuest (3.5 million)[124]
- Warcraft III: Reign of Chaos (3 million)[125]
- Warcraft III: The Frozen Throne [expansion pack] (1 million)[126]
- Command & Conquer: Red Alert (3 million)[127]
- Age of Empires (3 million)[128]
- Age of Empires: The Rise of Rome [expansion pack] (1 million)[128]
- The Elder Scrolls IV: Oblivion (3 million, includes Xbox 360 version)[17]
- Cossacks 2: Napoleonic Wars (2.5 million)[129]
- Anno 1602 (2.5 million)[130]
- Diablo (2.5 million)[117]
- Battlefield 1942 (2.44 million)[131]
- Battlefield 2 (2.09 million)[131]
- Warcraft II: Tides of Darkness (2 million)[132]
- Civilization III (2 million)[30]
- Ragnarok Online (2 million North American subscribers)[133]
- Riven (2 million)[115]
- Baldur's Gate II: Shadows of Amn (2 million)[134]
- Baldur's Gate (2 million)[134]
- Neverwinter Nights (2 million)[135]
- Doom II: Hell on Earth (2 million)[136]
- Black & White (2 million)[13]
- Mafia (2 million)[137]
- Age of Empires II: The Age of Kings (2 million shipped)[138]
- Quake (1.7 million)[139]
- Civilization IV (1.7 million)[86]
- Duke Nukem 3D (about 1.6 million)[140]
- Age of Empires III (1.5 million)[141]
- Star Wars Galaxies (1.5 million)[142]
- Command & Conquer: Tiberian Sun (1.5 million)[143]
- BioShock (1.5 million, includes Xbox 360 version)[20]
- Battlefield Vietnam (1.34 million)[131]
- Harry Potter and the Philosopher's Stone (1.3 million in US)[144]
- SimCity 3000 Unlimited (1.1 million in US)[144]
- Zoo Tycoon (1.1 million in US)[144]
- Age of Mythology (1 million)[145]
- Quake II (1 million)[146]
- Unreal Tournament (1 million)[147]
- Unreal (1 million)[147]
- American McGee's Alice (1 million)[148]
- Command & Conquer: Tiberium Wars (1 million)[149]
- Empire Earth (1 million)[150]
- Imperivm III: Great Battles of Rome (1 million, distributed only in Italy and Spain)[151]
- Patrician III: L'Impero Dei Mari (1 million, distributed only in Italy and Spain)[152]
- The Legend of Sword and Fairy 3 (1 million)[153]
- Return to Zork (1 million)[154]
- Runaway: A Road Adventure (1 million)[155]
- Blade Runner (1 million)[156]
- Dungeon Lords (1 million)[157]
- Return to Castle Wolfenstein (1 million shipped)[146]
Top PC sellers by genre
- Adventure - Myst (6 million)[115]
- Computer role-playing game - Diablo II (4 million)[117]
- First-person shooter - Half-Life (8 million)[114]
- Massively multiplayer online role-playing game - World of Warcraft (9.3 million subscribers)[112]
- Real-time strategy - StarCraft (9.5 million)[111]
- Simulation - The Sims (16 million shipped)[108]
Franchises
List of franchises that have sold ten million copies or more.
- Mario (200 million)[158]
- Pokémon (164 million)[159]
- The Sims (90 million)[109]
- Final Fantasy (75 million)[160]
- Grand Theft Auto (65 million)[86]
- FIFA (65 million)[161]
- Tetris (60 million)[162]
- Madden NFL (60 million)[163]
- The Legend of Zelda (52 million)[28]
- Donkey Kong (48 million)[164][165]
- Gran Turismo (47 million)[166]
- Sonic the Hedgehog (44 million)[167]
- Lineage (43 million)[164]
- Dragon Quest (43 million)[160]
- Winning Eleven (36 million)[168]
- Crash Bandicoot (35 million)[169]
- Resident Evil (33 million)[170]
- Tomb Raider (32 million)[171]
- Medal of Honor (31 million)[172]
- James Bond (30 million)[173]
- Kirby (30 million)[174][175]
- Mega Man (27.5 million)[170]
- Command & Conquer (25 million)[176]
- Street Fighter (25 million)[170]
- NBA Live (23 million)[177]
- Metal Gear (20 million)[178]
- Mortal Kombat (20 million)[179]
- Castlevania (20 million)[180]
- Tekken (20 million)[181]
- Frogger (20 million)[182]
- Halo (20 million)[183]
- Rayman (20 million)[184]
- Spyro the Dragon (20 million)[185]
- Mobile Suit Gundam (20 million shipped)[186]
- Warcraft (19 million)[111][164]
- Tom Clancy's Splinter Cell (18 million)[184]
- SimCity (18 million)[187]
- Brain Age (17.19 million)[56]
- Diablo (17 million)[111]
- Tom Clancy's Rainbow Six (17 million)[184]
- Age of Empires (16 million)[188]
- Half-Life (16 million)[189]
- Need for Speed Underground (15 million)[190]
- Tom Clancy's Ghost Recon (15 million)[184]
- Dynasty Warriors (15 million)[191]
- Jikkyō Powerful Pro Yakyū (14.8 million)[168]
- Nintendogs (14.79 million)[58]
- Driver (14 million)[184]
- Disney (13.2 million)[170]
- Metroid (13 million)[165]
- Ratchet and Clank (13 million)[192]
- Mario Kart (12 million in North America)[193]
- Lego Star Wars (12 million)[194]
- Myst (12 million)[195]
- Midnight Club (11 million)[86]
- Bomberman (10 million)[36]
- Lord of the Rings (10 million)[196]
- Dragon Ball Z (10 million)[197]
- Ace Combat (10 million)[198]
- Prince of Persia (10 million)[184]
- SingStar (10 million)[199]
- Bejeweled (10 million)[200]
- Dance Dance Revolution (10 million)[201]
- Call of Duty (10 million in North America)[202]
- Backyard Sports (10 million)[203]
- Battlefield (10 million)[204]
- Star Wars: Battlefront (10 million)[205]
- Tony Hawk (10 million)[206]
References
- ^ Jeremy Reimer (2006-09-01). "EA's Madden 2007 sells briskly, but are games gaining on movies?". Ars Technica. Retrieved 2007-08-09.
- ^ Kent, Steven (2001). The Ultimate History of Video Games. Three Rivers Press. ISBN 0-7615-3643-4.
- ^ a b c "Activision Designer". Gamegrid. Retrieved 2007-07-09.
- ^ a b c Alistair Wallis (2006-11-23). "Playing Catch Up: Night Trap's Rob Fulop". Gamasutra. Retrieved 2007-07-09.
- ^ Scott Stilphen. "DP Interviews - Howard Scott Warshaw". Digital Press. Archived from the original on 2007-01-24. Retrieved 2007-07-09.
- ^ a b "Historical Timeline". Activision. Retrieved 2007-07-09.
- ^ a b "A 30-year Odyssey for home video games". Chicago Sun-Times. 2003-02-16. Retrieved 2007-12-03.
- ^ Chris Morris (2006-05-09). "Grand Theft Auto, Halo 3 headed to Xbox 360". CNN. Retrieved 2007-10-04.
- ^ a b c Asher Moses (2007-08-30). "Prepare for all-out war". The Sydney Morning Herald. Fairfax Media. Retrieved 2007-11-05.
- ^ "Halo 2: One Year Later". Bungie.net. 2005-11-09. Retrieved 2007-12-02.
- ^ "Microsoft E3 2004 Press Conference". GameSpot. Retrieved 2007-07-17.
- ^ a b c d e Colin Campbell, Joe Keiser (2006-07-29). "The top 100 games of the 21st century". Next-Gen.biz. p. 11. Retrieved 2006-11-29.
- ^ a b "Lionhead Studios to use Kynapse in Fable 2" (PDF). Kynogon. 2006-05-16. Retrieved 2007-05-09.
- ^ a b c d e f g h Colin Campbell, Joe Keiser (2006-07-29). "The top 100 games of the 21st century". Next-Gen.biz. p. 8. Retrieved 2006-11-29.
- ^ Giancarlo Varanini (2002-05-06). "Dead or Alive 3 reaches 1 million". GameSpot. Retrieved 2007-09-10.
- ^ Ben Fritz (2007-11-30). "Videogame sequels hit geek peak". Variety. Retrieved 2007-12-03.
- ^ a b "Bethesda Softworks Announces The Elder Scrolls IV: Shivering Isles™ — Official Expansion for Oblivion". Bethesda Softworks. 2007-01-18. Retrieved 2007-10-31.
- ^ Michael French (2007-09-06). "Realtime Worlds chats about Crackdown creation challenges". Develop. Retrieved 2007-09-06.
- ^ Brandon Sheffield (2007-10-12). "A Rare Opportunity: On Piñatas, Microsoft and More". Gamasutra. p. 5. Retrieved 2007-10-12.
- ^ a b Jon Wilcox (2007-09-11). "BioShock Smashes Through 1.5 Million Sales". Total Video Games. Retrieved 2007-12-03.
- ^ Mike Snider (2006-07-11). "WWII shows no battle fatigue". USA Today. Retrieved 2006-11-26.
- ^ Kris Graft (2007-05-10). "Saints Row PS3 Canned, Sequel Confirmed". Next-Gen.biz. Retrieved 2007-09-11.
- ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as "Platinum Titles". Capcom. 2007-09-30. Retrieved 2007-11-09.
- ^ a b c d e f g h Brian Hastings (2007-11-30). "Fantasy of the Familiar" (PPT). Insomniac Games. Retrieved 2007-12-02.
- ^ a b c Kris Graft (2007-01-11). "NPD: 2006 Record Year—$12.5B". Next-Gen.biz. Retrieved 2007-01-12.
- ^ Brian Ashcraft (2006-11-07). "DoA 4 Sells A Lot, Itagaki Still Fucked". Kotaku. Retrieved 2006-11-26.
- ^ Douglass C. Perry (2007-03-06). "GDC 2007: Microsoft Ascends to 6 Million Live Users". IGN. Retrieved 2007-03-06.
- ^ a b "Like sands through the hourglass, Zelda's debut on Nintendo DS approaches". Nintendo. 2007-07-02. Retrieved 2007-07-02.
- ^ a b c "Best-Selling Video Games". Guinness World Records. Archived from the original on 2002-10-23. Retrieved 2006-11-29.
- ^ a b c d e f g h i j k l "All Time Top 20 Best Selling Games". 2003-05-21. Archived from the original on 2006-02-21. Retrieved 2006-12-01.
- ^ a b c d e f g h i j "Xenogears vs. Tetris". RPGamer. 2004-03-31. Retrieved 2006-11-26.
- ^ Sheff, David (1999). Game Over Press Start To Continue. Cyber Active. ISBN 0-96696170-6.
- ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl bm bn bo bp bq br bs bt bu bv bw bx by bz ca cb cc cd ce cf cg ch ci cj ck cl cm cn co cp cq cr cs ct "Japan Platinum Game Chart". The Magic Box. Retrieved 2006-11-26.
- ^ "Lock'n'Lode". IGN. 1999-02-17. Retrieved 2007-08-23.
- ^ Metal Gear Saga Vol. 1, "Chapter 002: Metal Gear" (cf. Metal Gear Saga: Vol. 1)
- ^ a b "Bomb away with Bomberman on the N-GageTM Mobile game deck". Nokia. 2004-03-01. Retrieved 2007-11-13.
- ^ a b Edge (2007-06-25). "1990". The Nintendo Years. Next-Gen.biz. p. 2. Retrieved 2007-06-27.
- ^ Frank Provo (2003-06-11). "Donkey Kong Country Review". GameSpot. Retrieved 2006-11-26.
- ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl bm bn bo bp bq br bs bt bu bv bw bx by bz ca cb cc cd ce cf cg ch ci cj ck cl cm cn co cp cq cr cs ct cu cv cw cx cy cz da db dc dd de df "US Platinum Videogame Chart". The Magic Box. Retrieved 2006-11-27.
- ^ Gaute Godager (2004-06-03). "Funcom - OECD Working Party of the Information Economy Digital Broadband Content Panel" (PDF). Funcom. Retrieved 2007-07-09.
- ^ a b c "Japan vs. US Sales". IGN. 1999-11-30. Retrieved 2006-11-26.
- ^ a b "Microsoft Acquires Video Game Powerhouse Rare Ltd". Rare. 2002-09-24. p. 2. Retrieved 2006-11-26.
- ^ a b Conor (2006-02-11). "Feature: Fire Nick Bennett". N-Europe. Retrieved 2006-11-26.
- ^ IGN Staff (1999-04-21). "Kobe Bryant Goes For Two". IGN. Retrieved 2006-12-08.
- ^ IGN Staff (1998-02-04). "Paradigm's Side of the Story". IGN. Retrieved 2006-12-08.
- ^ a b c d e "Nintendo of America 2005 Annual Report" (PDF). 2005-03-31. p. 65. Retrieved 2007-01-03.
- ^ David Radd (2006-11-17). "Opinion: Wii Won't Rock You". GameDaily. Retrieved 2006-11-27.
- ^ Daniel Boutros (2006-08-04). "Super Mario Sunshine". A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games. Gamasutra. p. 8. Retrieved 2006-12-08.
- ^ "Nintendo of America 2004 Annual Report" (PDF). 2004-03-31. p. 42. Retrieved 2007-01-03.
- ^ a b c d "GameCube Best Selling Ranking". Shrine of Data Sales Database. 1997-11-05. Archived from the original on 2004-11-22. Retrieved 2007-01-11.
{{cite web}}
:|archive-date=
/|archive-url=
timestamp mismatch; 2004-12-09 suggested (help); External link in
(help)|work=
- ^ Mathew Kumar (2007-11-27). "MIGS 2007: Retro Studios On The Journey Of Metroid Prime". Gamasutra. Retrieved 2007-12-04.
{{cite web}}
: Unknown parameter|coauthor=
ignored (|author=
suggested) (help) - ^ a b c "Nintendo of America 2006 Annual Report" (PDF). 2006-03-31. p. 42. Retrieved 2006-12-27.
- ^ a b c d e f "Supplementary Information about Earnings Release" (PDF). Nintendo. 2007-04-27. Retrieved 2007-10-13.
- ^ Colin Campbell (2006-07-29). "The Top 100 games of the 21st century". Next-Gen.biz. Retrieved 2007-02-28.
{{cite web}}
: Unknown parameter|coauthors=
ignored (|author=
suggested) (help) - ^ a b "Nintendo of America 2002 Annual Report" (PDF). 2002-03-31. p. 46. Retrieved 2007-01-03.
- ^ a b c d e f g "Consolidated Financial Highlights" (PDF). Nintendo. 2007-10-25. Retrieved 2007-10-25.
- ^ a b c d e f g h i j k l m n o p q r "Financial Results Briefing for the Six-Month Period Ending September 2007" (PDF). Nintendo. 2007-10-26. p. 6. Retrieved 2007-10-26.
- ^ a b c d e f g h i j k l m n o p q Matt Casamassina (2007-07-25). "Nintendo Sales Update". IGN. Retrieved 2007-07-25.
- ^ Charles Husemann (2007-11-30). "The Wii - One year later". AT&T blue room. Retrieved 2007-12-04.
- ^ a b Matt Casamassina (2007-05-30). "Ubisoft on Wii: We Made Mistakes". IGN. Retrieved 2007-05-31.
- ^ IGN Staff (2007-10-10). "Final Fantasy, Pokemon Set for Wii Ware". IGN. Retrieved 2007-10-10.
- ^ a b c "Did you know?". Nintendo. Retrieved 2007-09-08.
- ^ a b "Consolidated Financial Statements" (PDF). Nintendo. 2004-11-25. Retrieved 2007-01-25.
- ^ a b c d e f g h "Nintendo GBA Japanese Ranking". Japan Game Charts. Retrieved 2007-11-09.
- ^ a b c Joe Keiser (2006-08-02). "The Century's Top 50 Handheld Games". Next-Gen.biz. p. 5. Retrieved 2007-12-03.
- ^ a b c "Kingdom Hearts series ships over 10 million worldwide". Square Enix. 2007-02-05. Retrieved 2007-02-05.
- ^ a b Joe Keiser (2006-08-02). "The Century's Top 50 Handheld Games". Next-Gen.biz. p. 4. Retrieved 2007-12-03.
- ^ Adam Riley (2007-02-01). "Cubed³ Exclusive Interview". Retrieved 2007-02-01.
{{cite web}}
: Text "No FFXI on Wii, FF Anniversary Projects on Nintendo Systems, Chrono Update & Much More!" ignored (help) - ^ Daniel Boutros (2006-08-04). "Sonic the Hedgehog 2". A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games. Gamasutra. p. 5. Retrieved 2006-12-08.
- ^ "Sonic Adventure 2 Battle and Sonic Advance ship one million units worldwide; now Sonic The Hedgehog titles announced". GameZone. 2002-07-01. Retrieved 2006-11-26.
- ^ Ken Horowitz (2006-03-28). "Interview: Dr. Stephen Clarke-Willson". Sega-16. Retrieved 2007-09-22.
- ^ "Grandia 2 - review". NTSC-UK. Retrieved 2006-11-27.
- ^ Daniel Boutros (2006-08-04). "Sonic Adventure". A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games. Gamasutra. Retrieved 2006-12-08.
- ^ Yukiyoshi Ike Sato (1999-12-15). "Soul Calibur Sells 1 Million". GameStop. Retrieved 2006-11-26.
- ^ a b c d e f g h i ""Gran Turismo" Series Software Title List". Polyphony Digital. September 2007. Retrieved 2007-12-03.
- ^ a b "Crisis Core -Final Fantasy VII-". Square Enix. Retrieved 2007-02-06.
- ^ "Eidos Celebrates with Lara Croft Tomb Raider: Anniversary". GameSpot. 2006-10-30. Retrieved 2006-11-29.
- ^ Daniel Boutros (2006-08-04). "Crash Bandicoot". A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games. p. 6. Retrieved 2006-12-08.
- ^ Giancarlo Varanini (2002-02-14). "Metal Gear Solid 2 worldwide sales". GameSpot. Retrieved 2006-11-26.
- ^ Yukiyoshi Ike Sato (1999-12-14). "FFVIII Sells Six Million Copies Worldwide". GameSpot. Retrieved 2006-11-29.
- ^ Anoop Gantayat (2004-11-30). "Double Platinum Sales for Dragon Quest". IGN. Retrieved 2006-11-29.
- ^ Daniel Boutros (2006-08-04). "Rayman". A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games. Gamasutra. p. 4. Retrieved 2006-12-08.
- ^ Matthew Hawkins (2005-07-05). "Interview: Rodney Greenblat, The Mother Of Sony's Almost Mario". Gamasutra. Retrieved 2007-07-09.
- ^ "Japanese And North American Sales Figures: 7/02 - 7/09". IGN. 2000-07-14. Retrieved 2007-09-07.
- ^ a b c "PlayStation Global business data". Retrieved 2007-05-13.
- ^ a b c d e f g "Take-Two Interactive Software at Piper Jaffray Second Annual London Consumer Conference" (Webcast: Windows Media Player, Real Player). Thomson Financial. 2007-09-26. Retrieved 2007-10-22.
Grand Theft Auto III launched in 2001 and sold over 12 million units. We then shipped another sequel in 2002 which sold over 15 million units, Grand Theft Auto: Vice City. And then in 2004 we shipped Grand Theft Auto: San Andreas, which sold a remarkable 20 million units ... the entire franchise has sold over 65 million units...
...Midnight Club ... the brand in total has sold over 11 million units and just the last iteration of this title has sold over 6 million units...
Civilization ... the franchise has sold over 8 million units, the last game sold over a million seven copies...{{cite web}}
: line feed character in|quote=
at position 331 (help) - ^ a b c d "Take-Two Interactive Software, Inc. Reports First Quarter Fiscal 2005 Financial Results". Take-Two Interactive. 2005-03-03. Retrieved 2006-11-26.
- ^ a b "Konami of America and Sony Computer Entertainment America Announce That Metal Gear Solid 3 Will Be Available Exclusively for PlayStation 2". Contact Music. Retrieved 2006-11-26.
- ^ a b Justin Calvert (2004-01-20). "Final Fantasy X-2 sells a million". GameSpot. Retrieved 2006-11-26.
- ^ "Final Fantasy XII In Stores October 31, 2006". Square Enix. 2006-06-28. Retrieved 2007-12-02.
- ^ "MGS3 Subsistence". Konami. 2005-09. Retrieved 2007-01-09.
{{cite web}}
: Check date values in:|date=
(help) - ^ "Jak & Daxter". A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games. Gamasutra. 2006-08-04. p. 9. Retrieved 2006-12-08.
- ^ a b "World Wrestling Entertainment, Inc. Fourth Quarter F2006 Conference Call" (PDF). World Wrestling Entertainment. 2006-06-13. p. 10. Retrieved 2006-11-26.
- ^ a b "Insomniac wide awake in development world". The Hollywood Reporter. 2005-05-05. Retrieved 2007-10-21.
- ^ a b c d e Colin Campbell, Joe Keiser (2006-07-29). "The top 100 games of the 21st century". Next-Gen.biz. p. 10. Retrieved 2006-11-29.
- ^ a b c d e f g h Colin Campbell, Joe Keiser (2006-07-29). "The top 100 games of the 21st century". Next-Gen.biz. p. 9. Retrieved 2006-11-29.
- ^ "Tips and announcement". The Magic Box. 2007-02-27. Retrieved 2007-04-11.
- ^ "BMO Capital Markets - 2007 Interactive Entertainment Conference" (Webcast: Windows Media Player, Real Player). Take-Two Interactive. 2007-11-06. Retrieved 2007-12-04.
(11:00) The first version of Bully sold 1.5 million units on a single platform...
- ^ a b c d e f Colin Campbell, Joe Keiser (2006-07-29). "The top 100 games of the 21st century". Next-Gen.biz. p. 7. Retrieved 2006-11-29.
- ^ a b Tor Thorsen (2007-05-09). "Namco Bandai annual profit up 71 percent". GameSpot. Retrieved 2007-05-09.
- ^ Anoop Gantayat (2006-10-18). "DS Dominates Japanese Charts". IGN. Retrieved 2006-11-26.
- ^ "Silent Hill 2 Cracks Million Mark". IGN. 2001-10-31. Retrieved 2007-07-31.
- ^ a b c d e Colin Campbell, Joe Keiser (2006-07-29). "The top 100 games of the 21st century". Next-Gen.biz. p. 6. Retrieved 2006-11-29.
- ^ Colin Campbell (2007-02-06). "Positions 30 to 21: 800,000 sales to 1 million sales". The games people buy. Next-Gen.biz. p. 13. Retrieved 2007-02-12.
- ^ "Sony: Sorry for Cathedral Shootout Game". BreitBart. 2007-06-15. Retrieved 2007-06-11.
- ^ "Sony E3 07". Gamespot. 2007-07-11. Retrieved 2007-07-11.
- ^ "Interview: PS3's Digital Distribution Future". Next-Gen.biz. Retrieved 2006-11-26.
- ^ a b "The Sims Franchise Celebrates Its Fifth Anniversary and Continues to Break Records". TMC Net. 2005-02-07. Retrieved 2006-11-26.
- ^ a b "Sims Fans Embark On Exotic Travels as Ea Announces The Sims 2 Bon Voyage" (PDF). Electronic Arts. 2007-07-26. Retrieved 2007-12-03.
- ^ a b Tor Thorsen (2007-05-08). "EA's quarterly losses, annual income climb". GameSpot. Retrieved 2007-09-25.
- ^ a b c d "Introduction to Vivendi games" (PDF). Vivendi. June 2006. Retrieved 2006-11-26.
- ^ a b Brandon Boyer (2007-11-14). "Vivendi Q3 Sales Up 19%, WoW Userbase Hits 9.3m". Gamasutra. Retrieved 2007-11-14.
- ^ Emma Boyes (2007-03-07). "WOW: Burning Crusade scorches 3.5 million". GameSpot. Retrieved 2007-03-07.
- ^ a b Mike Musgrove (2004-11-16). "Half-Life 2's Real Battle". The Washington Post. Retrieved 2006-11-26.
- ^ a b c "Beyond the Myst". The Spokesman-Review. Retrieved 2006-11-26. Cite error: The named reference "rivenmyst" was defined multiple times with different content (see the help page).
- ^ Ivan Sulic (2002-04-25). "Roller Coaster Tycoon II". IGN. Retrieved 2006-11-26.
- ^ a b c d "Diablo II: Lord of Destruction Shatters Sales Records Worldwide With Over 1 Million Copies Sold". GamesFirst!. 2001-08-29. Retrieved 2006-11-26.
- ^ "Valve unveils 64-bit Source(TM) gaming technology developed in conjunction with AMD". Valve Corporation. 2005-12-22. Retrieved 2007-08-13.
- ^ "Final Fantasy X hits 5 million, world quakes". Computer and Video Games. 2002-07-09. Retrieved 2006-11-26.
- ^ Jim Rossignol (2007-09-09). "S.T.A.L.K.E.R. - the myth and reality #1". Future Publishing. Retrieved 2007-09-09.
- ^ Mike Fahey (2007-08-22). "Guild Wars Sells 4 Million". Kotaku. Retrieved 2007-08-21.
- ^ "From Pac-Man to Action Man, Hasbro Interactive Unveils the Hottest New PC and Video Games At the Electronic Enertainment Expo". Business Wire. 2000-05-05. Retrieved 2007-09-23.
- ^ "John Carmack and iD Software's pineering development work in 3D game engines recognized with two technology Emmy Awards". Shacknews. 2007-01-09. Retrieved 2007-02-15.
- ^ "2006 Walk of Game Inductees". 2006. Retrieved 2007-01-23.
- ^ RaydenUni (2003-07-01). "Warcraft III: The Frozen Throne goes gold -- street date announced". Blizzard. Retrieved 2007-11-26.
- ^ Justin Calvert (2003-08-14). "Warcraft III expansion sells 1 million". GameSpot. Retrieved 2006-11-26.
- ^ "Westwood Studios' Command & Conquer Red Alert 2 Ships". Westwood Studios. 2006-10-24. Retrieved 2006-11-26.
- ^ a b Matt Pritchard (2000-03-07). "Postmortem: Ensemble Studios' Age of Empires II: The Age of Kings". Gamasutra. Retrieved 2006-11-26.
- ^ "Cossacks II: Napoleonic Wars is Gold". Softpedia. 2005-04-13. Retrieved 2006-11-26.
- ^ "ANNO 1602 ist auch nach vier Jahren noch die Nr. 1 in den Jahrescharts!" (in German). Sunflowers Interactive Entertainment Software. 2003-02-13. Retrieved 2006-11-26.
- ^ a b c "2006 interim report January-March" (PDF). Digital Illusions CE. p. 3. Retrieved 2006-11-26.
- ^ "WARCRAFT II: BATTLE.NET EDITION GOES GOLD". Blizzard Entertainment. 1999-10-01. Archived from the original on 1999-10-12. Retrieved 2007-10-04.
- ^ "Gravity Interactive Inc. Overview". GRAVITY Co., Ltd. Retrieved 2006-11-26.
- ^ a b "About Bioware". BioWare. Retrieved 2006-11-26.
- ^ Tal Blevins (2004-08-06). "Neverwinter Nights 2 (PC)". The History of Dungeons & Dragons. GameSpy. Retrieved 2006-11-26.
- ^ "What id is". id Software. 1998-12. Retrieved 2007-02-15.
{{cite web}}
: Check date values in:|date=
(help) - ^ "2K Games Announces Mafia 2". 2K Games. 2007-08-21. Retrieved 2007-09-01.
- ^ ""Age of Empires II: The Age of Kings" Crowned No. 1 On Holiday Sales Charts Around the World". Microsoft. 2006-01-27. Retrieved 2006-11-26.
- ^ "The Violent World of Video Games". Findarticles.com. 1999-06-28. Retrieved 2006-11-26.
- ^ Paul Hyman (2005-06-13). "Digital distribution: Keep the money and run?". The Hollywood Reporter. Retrieved 2007-08-27.
- ^ "AoEIII Expansion Announced!". GameSpy. Retrieved 2006-11-26.
- ^ "LucasArts Announces Star Wars Galaxies: The Starter Kit -- Everything You Need To Visit A Galaxy Far, Far Away -- Right Now!". LucasArts. 2005-11-08. Retrieved 2007-08-14.
- ^ Rade Stojsavljevic (2000-04-04). "Postmortem:Westwood Studios' Command & Conquer: Tiberian Sun". Gamasutra. Retrieved 2007-07-09.
- ^ a b c Joe Keiser (2006-08-25). "The top 100 PC games of the 21st Century". Next-Gen.biz. Retrieved 2007-01-21.
- ^ ""Age of Mythology" Goes Platinum With More Than 1 Million Units Sold". Microsoft. 2003-11-03. Retrieved 2006-12-25.
- ^ a b "id history". id Software. Retrieved 2007-02-14.
- ^ a b "Gearbox Software licenses Unreal® Engine 3". Gearbox Software. 2005-09-22. Retrieved 2007-02-14.
- ^ "One Million". Retrieved 2006-11-26.
- ^ "C&C3 PC Sold 128,000 in U.S.A. In First Week (1M Worldwide So Far)". IGN Entertainment. 2007-05-11. Retrieved 2007-05-11.
- ^ "Sierra Announces Development of Empire Earth: The Art of Conquest". Sierra Entertainment. 2002-05-16. Retrieved 2006-11-29.
- ^ "Imperivm™ hits 1,000,000 and becomes Platinum". FX Interactive. 2006-05-11. Retrieved 2006-11-26.
- ^ "1.000.000 de aficionados a la estrategia ya disfrutan de la saga Patrician en todo el mundo. Únete a ellos" (in Spanish). FX Interactive. 2006-03-23. Retrieved 2006-11-26.
- ^ "Softstar Entertainment" (in Chinese). 2006-02-09. Retrieved 2007-04-27.
- ^ "Activision Inc /NY Form:10-K Filing Date:7/8/1996". EDGAR. 1996-08-07. Retrieved 2007-07-09.
- ^ "Runaway (DS) - Exclusive Featurette". Gametrailers. 2007-10-11. Retrieved 2007-10-14.
- ^ Chris Woodard (2006-05-12). "E3 Workshop: The Inner Game: What Goes Into The Industry's Best-Selling Titles". Gamasutra. Retrieved 2007-07-09.
- ^ Lauren Loveday (2007-11-24). "Dungeon Lords 2 and Dungeon Lords Expansion Announced". RPGamer. Retrieved 2007-12-04.
- ^ Rus McLaughlin (2007-11-08). "IGN Presents The History of Super Mario Bros". IGN. p. 1. Retrieved 2007-11-09.
- ^ "Wii And Nintendo DS Sales Fuel Pokémon Momentum!". MCVUK. 2007-09-06. Retrieved 2007-11-10.
- ^ a b "Square Enix Brings Together Fresh New Faces and Timeless Classics At E3 2007". Square Enix. 2007-07-09. Retrieved 2007-12-03.
- ^ "Football giants, FIFA and PES, brace for play-off". News Limited. 2007-10-24. Retrieved 2007-12-04.
- ^ "THQ Ships Tetris Worlds for GameCube and Xbox; Game Features Three New Modes and Four-Player Option". THQ. 2002-06-26. Retrieved 2007-07-14.
- ^ "EA and Jostens Introduce "Ring Of A Champion" to Madden NFL 08" (PDF). Electronic Arts. 2007-07-16. Retrieved 2007-12-03.
- ^ a b c David M. Ewalt (2006-08-02). "The Best-Selling Videogame Franchises". Forbes. Retrieved 2006-11-26.
- ^ a b "Updates Nintendo sales info (minus Wii)". GoNintendo. 2006-11-30. Retrieved 2006-12-01.
- ^ SCEE Press Release (2007-02-26). "Headline Gran Turismo is back... Exclusively on PlayStation Network". Sony Computer Entertainment. Retrieved 2007-04-26.
- ^ "SEGA announces Sonic's charge onto the Wii console". Sega. 2006-05-09. Retrieved 2006-11-26.
- ^ a b "Q&A about Digital Entertainment Business". Konami. Retrieved 2007-12-03.
- ^ "Lucky O2 Customer Wins Starring Role in Upcoming Crash of the Titans Mobile Game". MCVUK. 2007-09-10. Retrieved 2007-09-10.
- ^ a b c d "Total Sales Units". Capcom. 2007-09-30. Retrieved 2007-12-03.
- ^ "Lara Croft back at No.1 on Game Charts across Europe". SCi Entertainment Group. Retrieved 2007-06-12.
- ^ "EA Ships Medal Of Honor Airborne For The PlayStation 3 To Store Shelves Nationwide" (PDF). Electronic Arts. 2007-11-20. Retrieved 2007-12-02.
- ^ "MGM and EON Grant Activision Rights to James Bond Video Game License". Activision. 2006-05-03. Retrieved 2007-10-02.
- ^ Nick White (2007-06-20). "#6 - Kirby". Nintendo's Eight Famous Franchises. Aussie-Nintendo. Retrieved 2007-10-29.
- ^ "Kirby Comes Right Back At Ya With His First Full-Length Movie". Anime News Network. 2005-04-13. Retrieved 2007-10-29.
- ^ "EA's The Command & Conquer Saga In Stores Now" (PDF). Electronic Arts. 2007-12-03. Retrieved 2007-11-01.
- ^ "T-Mac, Tony and Nate talk NBA LIVE 07 on the day of its debut". NBA.com. 2006-09-27. Retrieved 2007-11-09.
- ^ Diane Garrett, Ben Fritz (2007-02-09). "Sony gears videogame for film". Variety. Retrieved 2007-07-07.
- ^ "Mortal Kombat: Deadly Alliance Sells More than 2 Million Units Worldwide". GameZone. 2003-07-08. Retrieved 2006-11-27.
- ^ Chris Marlowe (2006-08-04). "Project 51 to Explore Castlevania Storyline". GameDaily. Retrieved 2007-07-17.
- ^ "Move over tough guys -- Namco ships Tekken's Nina Williams in: Death by Degrees". Namco Bandai Games. 2005-02-10. Retrieved 2007-07-14.
- ^ "Konami's Frogger and Castlevania Nominated for Walk of Game Star". Konami. 2005-10-11. Retrieved 2007-07-14.
- ^ Scott Hillis (2007-10-04). "Microsoft says "Halo" 1st-week sales were $300 mln". Reuters. Retrieved 2007-10-07.
- ^ a b c d e f "At a glance". Ubisoft. Retrieved 2007-12-02.
- ^ "Spyro the Dragon to Scorch Wendy's Restaurants This Fall". Yahoo! Finance. 2007-10-12. Retrieved 2007-10-22.
- ^ "Bandai's History". Bandai. Retrieved 2007-11-25.
- ^ "EA and BP collaborate to include climate education in SimCity Societies" (PDF). Electronic Arts. 2007-10-10. Retrieved 2007-12-02.
- ^ Tom McNamara (2005-09-23). "Age of Empires III: The Age of Gold". IGN. Retrieved 2006-12-08.
- ^ Chris Bokitch (2006-07-14). "Valve Reveals New Details On Episode Two". Valve Corporation. Retrieved 2006-11-26.
- ^ "EA announces Need for Speed Most Wanted". Electronic Arts. 2005-04-11. Retrieved 2007-07-02.
- ^ Joseph Boutilier (2007-11-19). "Dynasty Warriors 6 Dated". Video Game Media. Retrieved 2007-12-04.
- ^ Ellie Gibson (2007-09-19). "Ratchet & Clank: Tools of Destruction First Impressions". Eurogamer. Retrieved 2007-11-08.
- ^ "Mario Kart DS launches with Wi-Fi gaming service". Nintendo. 2005-11-15. Retrieved 2007-11-10.
- ^ Matt Martin (2007-08-11). "Warner Bros. swoops for Traveller's Tales". GamesIndustry.biz. Retrieved 2007-11-08.
- ^ "Silverstar's Empire Interactive Introduces Myst Nintendo DS for North America". CNN Money. 2007-11-27. Retrieved 2007-12-04.
- ^ Brad Kane (2004-03-24). "GDC 2004 Game Design Keynote: Entertainment Experience First, Videogame Second: The Making of the Return of the King". Postcard From GDC 2004. Gamasutra. Retrieved 2007-07-09.
- ^ "Atari Announces the Ultimate Chapter in the Dragon Ball Z(R): Budokai Tenkaichi Series". Atari. 2007-05-21. Retrieved 2007-05-21.
- ^ "Namco Bandai Games announces the worldwide launch of Ace Combat 6: Fires of Liberation for the Xbox 360". Namco Bandai Games. 2007-03-23. Retrieved 2007-07-14.
- ^ "1UP Interviews Phil Harrison". 1UP.com. 2007-07-31. Retrieved 2007-10-22.
- ^ "All About PopCap Games - The Bejeweled Franchise". PopCap Games. Retrieved 2007-10-22.
- ^ Lisa Baertlein (2007-01-12). "Video games, rock'n'roll find common ground". Reuters. Retrieved 2007-11-09.
- ^ Andrew Edwards (2007-11-05). "Update: Activision swings to 2Q profit; co boosts '08 outlook". Dow Jones Newswires. Retrieved 2007-11-10.
- ^ "Backyard Hockey DS ships to retailers today". GameSpot. 2007-10-02. Retrieved 2007-11-10.
- ^ Jason Ocampo (2006-06-22). "Battlefield 2142 updated hands-on and Q&A - Gameplay, the history of 2142, Titan Mode, and much more". GameSpot. Retrieved 2007-11-10.
- ^ "Star Wars Battlefront: Renegade Squadron sends PSP system owners to the front". GameSpot. 2007-05-10. Retrieved 2007-11-11.
- ^ Alfred Hermida (2003-02-26). "Tony Hawk scales new heights". BBC News Online. Retrieved 2007-11-11.