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{{Infobox video game
#REDIRECT [[Dragonheart#Video games]] {{R from merge}}
|title = DragonHeart: Fire and Steel
|developer = [[Funcom]] (Console & PC versions) <br/> [[Torus Games]] (GB version)
|publisher = [[Acclaim Entertainment]] <br> [[Acclaim Entertainment|Acclaim Japan]] <small>(Japan release)</small>
|released = '''Game Boy''' {{vgrelease|NA|May 1996}}{{vgrelease|EU|October 1996}} '''PlayStation, Saturn, PC''' {{vgrelease|NA|November 30, 1996}}{{vgrelease|EU|March 1997|AUS|March 1997}}{{vgrelease|JP|April 21, 1997}}
|genre = [[Hack and slash]], [[Action game|action]], [[platformer]]
|modes = [[Single player]]
|platforms = [[PlayStation (console)|PlayStation]], [[Sega Saturn]], [[Personal computer|PC]], [[Game Boy]]
}}

'''''DragonHeart: Fire and Steel''''' is a video game loosely based on the 1996 fantasy adventure film ''[[Dragonheart]]''. On most systems it is a 2D [[side-scrolling]] action game, but the [[Game Boy]] version is an adventure game with combat scenes, where adventure mode uses a [[first-person perspective|first-person]] view and combat mode is a simple 2D fighting game.

==Story==
''DragonHeart: Fire and Steel'' follows the story of medieval dragonslayer Sir Bowen in his attempt to rid the world of a particularly evil king along with seven evil dragons that have ruled the world (the seven evil dragons never appeared in the movie). On the way, he befriends the last [[dragon]] to exist, Draco. Sir Bowen and Draco must join forces to defeat the king's army and rescue a damsel in distress. It drops out some of the movie's plot, but it is still a close match.

==Reception==
{{VG Reviews
| EGM = 6/10 (GB)<ref name="EGM85">{{cite journal |last= |first= |title=Review Crew: Dragonheart |journal=[[Electronic Gaming Monthly]] |issue=85|publisher=[[Ziff Davis]] |date=August 1996 |page=26}}</ref>
}}

The four reviewers of ''[[Electronic Gaming Monthly]]'', while remarking that the Game Boy game is rather simple and lacking in challenge, especially the "anticlimactic" combat, concluded that it offers decent entertainment and longevity for a portable game. They especially praised the storyline, with Sushi X going so far as to say it was the main reason he kept playing the game.<ref name="EGM85"/>

==References==
{{Reflist}}

{{Dragonheart}}
{{Funcom}}

{{DEFAULTSORT:Dragonheart: Fire and Steel}}
[[Category:1996 video games]]
[[Category:Action video games]]
[[Category:Funcom games]]
[[Category:Hack and slash games]]
[[Category:PlayStation (console) games]]
[[Category:Sega Saturn games]]
[[Category:Video games based on films]]
[[Category:Video games developed in Australia]]
[[Category:Video games developed in Norway]]
[[Category:Video games with digitized sprites]]
[[Category:Windows games]]


{{action-videogame-stub}}

Revision as of 19:02, 19 January 2019

DragonHeart: Fire and Steel
Developer(s)Funcom (Console & PC versions)
Torus Games (GB version)
Publisher(s)Acclaim Entertainment
Acclaim Japan (Japan release)
Platform(s)PlayStation, Sega Saturn, PC, Game Boy
ReleaseGame Boy
  • NA: May 1996
  • EU: October 1996
PlayStation, Saturn, PC
  • NA: November 30, 1996
  • EU: March 1997
  • AU: March 1997
  • JP: April 21, 1997
Genre(s)Hack and slash, action, platformer
Mode(s)Single player

DragonHeart: Fire and Steel is a video game loosely based on the 1996 fantasy adventure film Dragonheart. On most systems it is a 2D side-scrolling action game, but the Game Boy version is an adventure game with combat scenes, where adventure mode uses a first-person view and combat mode is a simple 2D fighting game.

Story

DragonHeart: Fire and Steel follows the story of medieval dragonslayer Sir Bowen in his attempt to rid the world of a particularly evil king along with seven evil dragons that have ruled the world (the seven evil dragons never appeared in the movie). On the way, he befriends the last dragon to exist, Draco. Sir Bowen and Draco must join forces to defeat the king's army and rescue a damsel in distress. It drops out some of the movie's plot, but it is still a close match.

Reception

The four reviewers of Electronic Gaming Monthly, while remarking that the Game Boy game is rather simple and lacking in challenge, especially the "anticlimactic" combat, concluded that it offers decent entertainment and longevity for a portable game. They especially praised the storyline, with Sushi X going so far as to say it was the main reason he kept playing the game.[1]

References

  1. ^ a b "Review Crew: Dragonheart". Electronic Gaming Monthly (85). Ziff Davis: 26. August 1996.


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