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Removed statement regarding the absence of blend modes in Flash (available as of Flash Player 8, 2005). Also, added a comma.
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→‎External links: More info about origin of shockwave.com
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==External links==
==External links==
* [http://www.shockwave.com Shockwave.com] - large gaming site cofounded by Macromedia
* [http://www.shockwave.com Shockwave.com] - games website created as an independent company in 1999 by Macromedia<ref>http://www.forbes.com/2000/04/25/feat2.html</ref> and merged with AtomFilms in 2001<ref>http://www.internetnews.com/bus-news/article.php/3851_537931</ref>.
* [http://www.adobe.com/ Adobe Official Homepage]
* [http://www.adobe.com/ Adobe Official Homepage]
* [http://www.adobe.com/support/general/ts/documents/sw_flash_differences.htm What's the difference between Shockwave and Flash?] (dated 2004)
* [http://www.adobe.com/support/general/ts/documents/sw_flash_differences.htm What's the difference between Shockwave and Flash?] (dated 2004)

Revision as of 07:54, 2 October 2007

Adobe Shockwave Player
Developer(s)Adobe Systems
Stable release
10.2.0.023 / 2007-08-22
Operating systemMicrosoft Windows, Mac OS X (PowerPC only)
PlatformWeb browsers
TypeMultimedia Player / MIME type: application/x-director
WebsiteAdobe Shockwave Player

Adobe Shockwave (formerly Macromedia Shockwave) was Macromedia's first and most successful multimedia player prior to the introduction of Macromedia Flash (now Adobe Flash). In an attempt to raise its brand profile all Macromedia players prepended Shockwave to their names in the late 1990s. Although this campaign was very successful and helped establish Shockwave Flash as a dominant multimedia plugin, Shockwave and Flash became more difficult to maintain as two separate products. In 2005, Macromedia marketed three distinct browser player plugins under the brand names Macromedia Authorware, Macromedia Shockwave and Macromedia Flash.

Although Shockwave was designed for making a wide variety of online movies and animations, its actual use has become concentrated in the area of game development. Other features not replicated by Flash include a much faster rendering engine, including hardware-accelerated 3D, and support for various network protocols, including Internet Relay Chat. Furthermore, Shockwave's functionality can be extended with so-called "Xtras".

Unlike Flash, the Shockwave browser plugin is not available for Linux or Solaris despite vocal lobbying efforts.[1] However, the Shockwave Player can be installed on Linux with a program which allows Windows-based applications to be installed and run on Linux. According to Adobe, Macromedia Shockwave Player is available on 52.3% of Internet-enabled PCs.[2] It uses .DCR files created using the authoring tool Macromedia Director.

External links

References

  1. ^ "Shockwave Player and Plugin for Linux". Petition Online. 2007-03-31. Retrieved 2007-03-31. {{cite web}}: Check date values in: |date= (help); Cite has empty unknown parameter: |coauthors= (help)
  2. ^ Brown, Millward (2007-03-31). "Shockwave Player Adoption Statistics". Adobe Systems. Retrieved 2007-03-31. {{cite web}}: Check date values in: |date= (help); Cite has empty unknown parameter: |coauthors= (help)
  3. ^ http://www.forbes.com/2000/04/25/feat2.html
  4. ^ http://www.internetnews.com/bus-news/article.php/3851_537931

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