Jesse Scoble | |
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Nationality | Canadian |
Occupation | Game designer |
Jesse Scoble is a Canadian game designer who has worked primarily on role-playing games.
Career
[edit]Jesse Scoble was a gamemaster for Mark C. MacKinnon, and Scoble became an employee of Guardians of Order a few years after MacKinnon started the game company.[1]: 336 Scoble designed the El-Hazard Role-Playing Game (2001), one of the games based on licensed properties by Guardians of Order.[1]: 336 The superhero role-playing game Silver Age Sentinels (2002) was written by MacKinnon, Jeff Mackintosh and Scoble, with Steve Kenson and developed by Lucien Soulban.[1]: 337 He wrote the world bible for the Silver Age Sentinels superhero game line.[2] Scoble oversaw the development of the role-playing game based on A Song of Ice and Fire, which was published as A Game of Thrones (2005).[1]: 338 He was creative director on the award-winning A Game of Thrones RPG.[2] He has contributed to more than two dozen books, including two short-story anthologies (based on Silver Age Sentinels), and several books for White Wolf.[2] He has also worked as a web content writer for NCsoft, crafting Web and event fiction for a series of massively multi-player online games, including City of Heroes, Dungeon Runners, and Exteel.[2] After living for a year in Texas, Scoble returned to Canada to work freelance and work on writing screenplays.[2]
References
[edit]- ^ a b c d Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
- ^ a b c d e Scoble, Jesse (2007). "A Game of Thrones". In Lowder, James (ed.). Hobby Games: The 100 Best. Green Ronin Publishing. pp. 126–129. ISBN 978-1-932442-96-0.