![]() First edition cover art by Tim Bradstreet and Grant Goleash | |
Designers |
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Writers |
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Publishers | White Wolf Publishing |
Publication |
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Genres | Tabletop role-playing game supplement |
Systems | Storyteller System |
Parent games | Vampire: The Masquerade |
Series | World of Darkness |
ISBN | 1-56504-211-5 (ed. 1)
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Clanbook: Lasombra is a tabletop role-playing game supplement originally published by White Wolf Publishing in June 1996 for use with their game Vampire: The Masquerade, and released in an updated version in 2001.
Contents
[edit]Clanbook: Lasombra is a sourcebook allows a player to roleplay as a vampire of the clan Lasombra, and its information is presented using a narrative style.[2]
Production
[edit]![A 2009 photograph of Tim Bradstreet](https://upload.wikimedia.org/wikipedia/commons/thumb/1/10/10.18.09TimBradstreetByLuigiNovi.jpg/180px-10.18.09TimBradstreetByLuigiNovi.jpg)
Clanbook: Lasombra was originally developed by Robert Hatch, and written by Richard Dansky and Elizabeth Ditchburn, with art direction by Lawrence Snelly and Aileen E. Miles. The art team also included cover artists Tim Bradstreet, Grant Goleash, and Matt Milberger, and interior artists Pia Guerra, Jason Felix, Fred Hooper, Leif Jones, and Joshua Gabriel Timbrook.[3] The second edition was developed by Justin Achilli and written by Bruce Baugh; its art team included art director Rich Thomas, cover artist John Van Fleet, and interior artists Michael Gaydos, Jones, Andrew Trabbold, Drew Tucker, and Christopher Shy.[4]
White Wolf Publishing originally released Clanbook: Lasombra in June 1996,[5] as a 72-page softcover book,[6] and followed it with the 102-page second edition in 2001.[7] Both editions have since been re-released as ebooks.[6][7] The second edition was released in French by Hexagonal in 2001.[8]
Reception
[edit]Review scores | |
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Source | Rating |
Arcane | 8/10 (ed. 1)[2] |
Martin Klimes of Arcane comments that "this book is an unequivocal success, and if you have any inclination to play a half-crazed, shadowy Sabbat schemer from Marrakesh or Madrid then you are unlikely to regret spending your money on it. Even accepting the proviso above, referees too can benefit greatly from its contents."[2]
Reviews
[edit]References
[edit]- ^ Davies, Kevin (Winter 2001). "Future of gaming: Virtual shape of things to come. White Wolf revises Clanbook: Lasombra". Parsec. Vol. 4, no. 2. p. 58. Retrieved 2024-03-06 – via Internet Archive.
- ^ a b c Klimes, Martin (August 1996). "Games Reviews". Arcane. No. 9. Future plc. p. 70.
- ^ Hatch, Robert (1996). Clanbook: Lasombra (1st ed.). White Wolf Publishing. p. 4. ISBN 1-56504-211-5.
- ^ Achilli, Justin (2001). Clanbook: Lasombra (2nd ed.). White Wolf Publishing. p. 2. ISBN 1-58846-201-3.
- ^ "White Wolf". Casus Belli (in French). No. 95. Excelsior Publications. June 1996. p. 11.
- ^ a b "Lasombra". Guide du Rôliste Galactique (in French). Association du Guide du Rôliste Galactique. 2009-05-08. Archived from the original on 2020-11-01. Retrieved 2021-07-25.
- ^ a b "Lasombra". Guide du Rôliste Galactique (in French). Association du Guide du Rôliste Galactique. 2009-05-08. Archived from the original on 2021-03-07. Retrieved 2021-07-25.
- ^ "Lasombra". Guide du Rôliste Galactique (in French). Association du Guide du Rôliste Galactique. 2009-05-08. Archived from the original on 2021-03-07. Retrieved 2021-07-25.
- ^ "Envoyer - Clanbuch Lasombra". Archived from the original on 2002-07-09.
- ^ "Backstab #027". 2001.