Cannabis Ruderalis

Star Trek: The Card Game
Card back to the Star Trek: The Card Game
DesignersJeff Grubb, Don Perrin, Margaret Weis, Mag Force 7[1]
PublishersFleer/Skybox
Players2 or more
Setup time< 5 minutes
Playing time< 60 minutes

Star Trek: The Card Game is an out-of-print collectible card game by Fleer and Skybox based on the original Star Trek series. The game was designed by Mag Force 7.[2] The original set had 306 cards and was first released in June 1996.[3]

One expansion was released in January 1997 called Starfleet Maneuvers.[3] The 160-card set was designed by Ron Perazza and Steve Domzalski.[4] This focused on the events of the first half of the second season of the show.[5] Promotional cards were distributed in various magazines, including Combo and InQuest, and a Pavel Chekov promotional card was distributed at Gen Con '96.[5]

A second expansion called Alien Encounters was planned for a summer 1997 release but never materialized.[3] It would have focused on the events of the second half of the second season of the show[4] and introduced the new card type Ally.[6] An unnamed third expansion was planned for November 1997.[6]

The game was not compatible with Decipher's iterations of the Star Trek Customizable Card Game.[3]

The gameplay involved acting out an episode using the crew of the U.S.S. Enterprise.[7]

Reception[edit]

In a review published in the December 1996 issue of The Duelist, Allen Varney states that the game has a "retro, 1960s look" whose style "does not fit a series set in the 23rd century".[2] He also stated that the rulebook is extensive but the game "works better when someone teaches you the rules".[2]

Reviews[edit]

  • Arcane #12 (November 1996)

References[edit]

  1. ^ Varney, Allen (May 1996), "Reports on Trading Card Games", The Duelist, no. #10, p. 9
  2. ^ a b c Varney, Allen (December 1996). "Seeking new life". The Duelist. No. 14. Wizards of the Coast. pp. 85–86.
  3. ^ a b c d Miller, John Jackson (2003), Scrye Collectible Card Game Checklist & Price Guide, Second Edition, pp. 566–568.
  4. ^ a b "Game news & updates". The Duelist. No. 14. Wizards of the Coast. February 1997. p. 84.
  5. ^ a b "Game news & updates". The Duelist. No. 13. Wizards of the Coast. October 1996. p. 74.
  6. ^ a b Varney, Allen (August 1997). "Game news & updates". The Duelist. No. 18. Wizards of the Coast. p. 84.
  7. ^ "Round 8: Fleer's CCG Attempt". Geekadd.net. Retrieved 2017-12-28.

Further reading[edit]

  • Forbeck, Matt (May 1996). "Beam me up, Skybox!". Inquest. No. 13. p. 28-30.

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