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Mario & Luigi: Paper Jam
Illustration of Mario and Luigi against a white background. The top right corner of the background is folded over, and a paper cut-out of Mario jumps in from the other side.
European cover art
Developer(s)AlphaDream
Publisher(s)Nintendo
Director(s)Shunsuke Kobayashi
Hiroyuki Kubota
Producer(s)Akira Ohtani
Yoshihiko Maekawa
Toshiharu Izuno
Programmer(s)Makoto Aioi
Haruhiko Tanuma
Artist(s)Akira Noguchi
Takuji Sasaki
Writer(s)Shunsuke Kobayashi
Composer(s)Yoko Shimomura
SeriesMario & Luigi
Paper Mario
Platform(s)Nintendo 3DS
Release
  • JP: December 3, 2015[2]
  • EU: December 4, 2015[1]
  • AU: December 10, 2015[3]
  • NA: January 22, 2016
Genre(s)Role-playing
Mode(s)Single-player

Mario & Luigi: Paper Jam,[a] known in Europe and Australia as Mario & Luigi: Paper Jam Bros.,[4] is a role-playing video game developed by AlphaDream and published by Nintendo for the Nintendo 3DS. It is the fifth installment in the Mario & Luigi series, and serves as a crossover between the Mario & Luigi and Paper Mario series. It was released internationally in December 2015, and in North America the following month.[5]

Gameplay

Paper Mario uses his copy ability while Mario and Luigi observe

Paper Jam is a turn-based RPG primarily based on the Mario & Luigi series gameplay. Players control Mario, Luigi, and Paper Mario (a character based on Mario's appearance in the Paper Mario series) both in battles and in the overworld. In addition to the moves Mario and Luigi can perform in their series, Paper Mario can use his paper-thin body to perform his own actions, such as squeezing through tight gaps or turning into a paper airplane to help the brothers. Like previous games, battles incorporate various mechanics, such as timing attacks or using combination attacks with multiple characters. During battle, Paper Mario can make copies of himself, allowing him to deal extra damage or attack multiple enemies at once, as well as use special techniques called "Trio Attacks" that involve him with his counterpart, Mario, and Luigi to attack together. There are also bosses where players control giant papercraft versions of Mario, Luigi, Peach, and Yoshi to fight other papercraft enemies.

Plot

While attempting to fix a hole in Princess Peach's castle library, Luigi accidentally knocks over a magical book that contains the Paper Mario universe, causing the paper-thin residents within it to spread across the Mushroom Kingdom. Afterwards, Bowser combines his evil army with that of his paper counterpart, Paper Bowser, and they kidnap Peach and her counterpart, Paper Peach. The Mario brothers must now team up with his paper counterpart, Paper Mario, to set everything right, defeat both Bowsers, and bring all the paper people back into the book.

During their journey, the trio learns several new moves and attacks to assist them in battles. The trio makes their way through locations such as Sunbeam Plains, Doop Doop Dunes, Twinsy Tropics, Gloomy Woods, and Mount Brrr to reach Bowser's Castle, where the princesses are being held captive. After the trio rescues the princesses, both Bowsers send their castle high in the sky while banishing the trio to a now-destroyed Peach's Castle. The trio traverses Sunbeam Plains (now with paper terrain scattered across it to hinder their progress), Gloomy Woods, and Mount Brrr to access Neo Bowser Castle. After fighting their way through the castle, the trio starts down a long corridor where the Bowser duo sends all their minions to stop them, to no avail. The trio then defeats the Bowser duo once and for all, trapping Paper Bowser back in the book before embarking on a victory parade where they banish the rest of the paper minions. Paper Mario, Paper Peach, and the Paper Toads return to their world before Bowser suddenly attacks the Mushroom Kingdom, sending Mario and Luigi to stop him once again.

Development

Mario & Luigi: Paper Jam was developed by AlphaDream, and is a crossover between the Mario & Luigi and Paper Mario series, the latter of which is developed by Intelligent Systems. Because of this, Intelligent Systems oversaw the game's production, giving advice when needed. Game director Shunsuke Kobayashi believed the process of combining the two series would work well, as both had similar elements and gameplay.[6] AlphaDream made sure to reference the entire Paper Mario series as a whole but were mainly inspired by Paper Mario: Sticker Star specifically, as it was the latest release in the series at the time.[7]

The core gameplay concept of the Mario & Luigi series has the player controlling both Mario and Luigi simultaneously with different buttons and having both working together in gameplay, such as combat, to achieve a better outcome. When AlphaDream began conceptualizing a new title in the Mario & Luigi series, the original idea was to have a third character that would also be controlled by the player at the same time. The idea was discussed with producer Akira Otani, and they began to conceive people who could fit the role. At first, the plan was to use characters from the Mario franchise, such as Bowser, but it was soon considered that another Mario would be an interesting concept. AlphaDream made sure to keep the gameplay concept easy to understand, as the goal of the two series was to make role-playing games (RPGs) more accessible to casual players. When a prototype of the game was shown to Shigeru Miyamoto, he shunned the idea and requested to make the concept simpler.[6] AlphaDream also implemented a new form of a tutorial in the game, where if the player proceeds poorly in combat the game would detect it and help clarify further on certain aspects, such as timed attacks.[7]

In Paper Jam, Paper Mario was given a white paper outline to enhance the ability to differentiate between the characters from both universes. This trend was later continued in later titles in the Paper Mario series, beginning with Paper Mario: Color Splash in 2016.[7]

Reception

The game received generally positive reviews. Paper Jam holds an aggregate score of 76/100 on Metacritic, indicating "generally favorable" reviews. Polygon awarded it 6.5 out of 10, saying "Those desperate for a dose of Mario could do far worse, but it's hard to look inside this machine without seeing what's gotten tangled up inside."[17] Destructoid awarded it 8 out of 10, saying "While it sometimes holds your hand for a little too long and at times fails to take proper risks, it was consistently polished, enjoyable and memorable."[9] GameSpot awarded it a score of 6 out of 10, saying "As Dream Team and Sticker Star proved, Nintendo has a knack for showcasing new and inventive ideas in both series. Paper Jam effectively relies (and often coasts) on its novel crossover appeal. Bold experimentation will have to wait, perhaps in an installment where, conversely, Mario and Luigi visit Paper Mario’s world."[11]

It sold around 50,000 copies in Japan during its first several days of release, which equalled around 17.97% of its initial shipment. An edition of the game bundled with Mario Kart 7 sold an additional 2,400 units.[18]

Notes

  1. ^ Known in Japan as Mario & Luigi RPG Paper Mario MIX (マリオ&ルイージRPG ペーパーマリオMIX(ミックス), Mario ando ruīji RPG pēpāmario Mikkusu)

References

  1. ^ "Nintendo UK on Twitter". Twitter.
  2. ^ "発売カレンダー|Nintendo". 任天堂ホームページ.
  3. ^ "WORLDS COLLIDE IN MARIO & LUIGI: PAPER JAM BROS., COMING TO NINTENDO 3DS ON DECEMBER 10TH". Nintendo Australia: News.
  4. ^ "Nintendo Transforms Iconic Series to Give Players Unique Gaming Experiences". Nintendo of Australia. June 17, 2015. Archived from the original on September 7, 2015. Retrieved June 22, 2015.
  5. ^ Good, Owen S. (June 16, 2015). "The next Mario & Luigi RPG is Mario & Luigi: Paper Jam for 3DS". Polygon. Vox Media. Archived from the original on June 16, 2015. Retrieved June 16, 2015.
  6. ^ a b Webster, Andrew (February 12, 2016). "How Super Mario became an unlikely RPG star". The Verge. Retrieved March 19, 2021.
  7. ^ a b c "Nintendo and AlphaDream Talk Mario, RPGs, And More". Game Informer. February 7, 2016. Retrieved March 19, 2021.
  8. ^ "Mario & Luigi: Paper Jam for 3DS Reviews". Metacritic. Retrieved November 30, 2015.
  9. ^ a b Kate Dale, Laura (December 7, 2015). "Review: Mario & Luigi: Paper Jam". Destructoid. Retrieved December 7, 2015.
  10. ^ Hilliard, Kyle (January 20, 2016). "Mario & Luigi: Paper Jam Review". Game Informer. Retrieved July 13, 2016.
  11. ^ a b Concepcion, Miguel. "Mario & Luigi: Paper Jam review". GameSpot. Retrieved January 29, 2016.
  12. ^ "Mario & Luigi: Paper Jam Review". Nintendo World Report. Retrieved November 30, 2015.
  13. ^ Jones, Alex (November 30, 2015). "Mario & Luigi: Paper Jam Bros. Review". GamesRadar. Retrieved November 30, 2015.
  14. ^ Helm, Jordan (December 11, 2015). "Review: Mario & Luigi: Paper Jam". Hardcore Gamer. Retrieved December 13, 2015.
  15. ^ Petty, Jared (January 20, 2016). "Mario & Luigi: Paper Jam Review". IGN. Retrieved January 20, 2016.
  16. ^ McMahon, Conor (November 30, 2015). "Mario & Luigi: Paper Jam (3DS) Review". NintendoLife. Retrieved November 30, 2015.
  17. ^ a b Janine Hawkins (January 22, 2016). "Mario & Luigi: Paper Jam review". Polygon.
  18. ^ Brian, December 12, 2015 "Mario & Luigi: Paper Jam is off to a slow start in Japan" (http://nintendoeverything.com/mario-luigi-paper-jam-is-off-to-a-slow-start-in-japan/). Accessed 27 November 2016.

External links

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