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'''''Virtual Villagers''''' is a series of village simulator video games created and developed by independent video game developer and publisher [[Last Day of Work]] released as [[shareware]] for [[Microsoft Windows|Windows]], [[Mac OS X]] and for convergent mobile telephone technology. The games are based on puzzles and strategy and have an underlying motif throughout with a fusion of ethnic and cultural backgrounds surrounding a mythical island called [[Isola]]. There are four portions to the island, in which the game is set, being the cardinal points of the compass. The first game, A New Home, is based around organising and growing a village to develop villagers with more skillsets, culminating in giving birth to a child with all five skill sets. The second, The Lost Children, comes from a wandering set of villagers coming upon a group of orphaned children, and creating a thriving village. The third, The Secret City, involves a group of villagers stumbling upon an abandoned, forgotten city, and attempting to restore it.
'''''Virtual Villagers''''' is a series of village simulator video games created and developed by independent video game developer and publisher [[Last Day of Work]] released as [[shareware]] for [[Microsoft Windows|Windows]], [[Mac OS X]] and for convergent mobile telephone technology.
==Gameplay==
The games are based on puzzles and strategy and have an underlying motif throughout with a fusion of ethnic and cultural backgrounds surrounding a mythical island called [[Isola]]. There are four portions to the island, in which the game is set, being the cardinal points of the compass. In the first game, ''A New Home'', islanders have lived in peace for ages on their island. But one day, a volcano erupts, destroying their home. The survivors flee and discover another island called Isola and make it their new home.<ref>Jinny Gudmundsen, "[http://www.usatoday.com/tech/columnist/jinnygudmundsen/2006-08-31-virtual-villagers_x.htm 'Virtual Villagers' teaches life lessons]," ''USA Today'' (8/31/2006).</ref> Now they must uncover the secrets and puzzles of Isola, and create a village. This game is based around organising and growing a village to develop villagers with more skillsets, culminating in giving birth to a child with all five skill sets. The second, ''The Lost Children'', comes from a wandering set of villagers coming upon a group of orphaned children, and creating a thriving village. The third, ''The Secret City'', involves a group of villagers stumbling upon an abandoned, forgotten city, and attempting to restore it.


== Reception ==
== Reception ==
''Virtual Villagers: A New Home'' has received a number of awards, including a Zeeby Award for Best Simulation game of 2006 and the Best Sim Game of 2006 Award from website Game Tunnel.<ref>{{cite web | url = http://www.gametunnel.com/articles.php?id=560 | title = 2006 Sim Game of the Year | author = Carroll, Russell | publisher = Game Tunnel | date = [[2006-12-16]] | accessdate = 2007-07-18}}</ref><ref>{{cite web | url = http://www.zeebys.com/winners.php | title = Winners | publisher = The Zeebys | accessdate = 2007-07-19}}</ref> The game received two "Highly Commended" awards from the 2006 [[GameShadow]] Innovation in Games Awards, in the Best Casual Game category and the ATi Crossfire People's Choice Award category.<ref>{{cite web | url = http://www.gameshadow.com/awards/games/virtualvillagers.asp?category=7 | title = Best Casual Game - Virtual Villagers: A New Home | publisher = [[GameShadow]] | accessdate = 2007-07-18}}</ref>
''Virtual Villagers: A New Home'' has received a number of awards, including a Zeeby Award for Best Simulation game of 2006 and the Best Sim Game of 2006 Award from website Game Tunnel.<ref>{{cite web | url = http://www.gametunnel.com/articles.php?id=560 | title = 2006 Sim Game of the Year | author = Carroll, Russell | publisher = Game Tunnel | date = [[2006-12-16]] | accessdate = 2007-07-18}}</ref><ref>{{cite web | url = http://www.zeebys.com/winners.php | title = Winners | publisher = The Zeebys | accessdate = 2007-07-19}}</ref> The game received two "Highly Commended" awards from the 2006 [[GameShadow]] Innovation in Games Awards, in the Best Casual Game category and the ATi Crossfire People's Choice Award category.<ref>{{cite web | url = http://www.gameshadow.com/awards/games/virtualvillagers.asp?category=7 | title = Best Casual Game - Virtual Villagers: A New Home | publisher = [[GameShadow]] | accessdate = 2007-07-18}}</ref>

== Virtual Villagers 3- Secret City ==
== ''Virtual Villagers 3- Secret City'' ==
This "trequal" to the much anticipated PC series "Virtual Villagers" varies even more so than the first two games. For instance, new Realtime Weather feature allows rain, fog, and sun. New Alchemy Lab consists of potion making and herb harvesting features. Unlike any before it, on "Virtual Villagers 3" you can appoint one random member of the tribe to become the chief. Tech points can also be used for the new Faction feature, which allows you to choose a faction, either magic or nature, for your tribe to follow. More Island Events were added, and new challenges with a more spacious map.
This "trequal" to the much anticipated PC series "Virtual Villagers" varies even more so than the first two games. For instance, new Realtime Weather feature allows rain, fog, and sun. New Alchemy Lab consists of potion making and herb harvesting features. Unlike any before it, on "Virtual Villagers 3" you can appoint one random member of the tribe to become the chief. Tech points can also be used for the new Faction feature, which allows you to choose a faction, either magic or nature, for your tribe to follow. More Island Events were added, and new challenges with a more spacious map.



Revision as of 16:39, 17 August 2009

Virtual Villagers
Developer(s)Last Day of Work
Publisher(s)Last Day of Work
Designer(s)Arthur K. Humphrey
EngineCustom
Platform(s)Windows, Mac OS X, Nintendo DS
ReleaseA New Home
Template:Country data WorldJuly 18, 2006[1]

The Lost Children
Template:Country data World March 16, 2007[2]

The Secret City
Template:Country data World May 15, 2008
Genre(s)Life simulation, god game
Mode(s)single player

Virtual Villagers is a series of village simulator video games created and developed by independent video game developer and publisher Last Day of Work released as shareware for Windows, Mac OS X and for convergent mobile telephone technology.

Gameplay

The games are based on puzzles and strategy and have an underlying motif throughout with a fusion of ethnic and cultural backgrounds surrounding a mythical island called Isola. There are four portions to the island, in which the game is set, being the cardinal points of the compass. In the first game, A New Home, islanders have lived in peace for ages on their island. But one day, a volcano erupts, destroying their home. The survivors flee and discover another island called Isola and make it their new home.[3] Now they must uncover the secrets and puzzles of Isola, and create a village. This game is based around organising and growing a village to develop villagers with more skillsets, culminating in giving birth to a child with all five skill sets. The second, The Lost Children, comes from a wandering set of villagers coming upon a group of orphaned children, and creating a thriving village. The third, The Secret City, involves a group of villagers stumbling upon an abandoned, forgotten city, and attempting to restore it.

Reception

Virtual Villagers: A New Home has received a number of awards, including a Zeeby Award for Best Simulation game of 2006 and the Best Sim Game of 2006 Award from website Game Tunnel.[4][5] The game received two "Highly Commended" awards from the 2006 GameShadow Innovation in Games Awards, in the Best Casual Game category and the ATi Crossfire People's Choice Award category.[6]

Virtual Villagers 3- Secret City

This "trequal" to the much anticipated PC series "Virtual Villagers" varies even more so than the first two games. For instance, new Realtime Weather feature allows rain, fog, and sun. New Alchemy Lab consists of potion making and herb harvesting features. Unlike any before it, on "Virtual Villagers 3" you can appoint one random member of the tribe to become the chief. Tech points can also be used for the new Faction feature, which allows you to choose a faction, either magic or nature, for your tribe to follow. More Island Events were added, and new challenges with a more spacious map.

Currently under development

Virtual Villagers 4 is currently under development and due to come out in the second half of 2009. As of August 9, 2009, the game development is only 50% done. Also, a Nintendo DS version titled Virtual Villagers: A New Home is in development by Keen Games[7]

References

  1. ^ "Virtual Villagers". GameZone. Retrieved 2007-07-22.
  2. ^ "Virtual Villagers 2: The Lost Children". GameZone. Retrieved 2007-07-22.
  3. ^ Jinny Gudmundsen, "'Virtual Villagers' teaches life lessons," USA Today (8/31/2006).
  4. ^ Carroll, Russell (2006-12-16). "2006 Sim Game of the Year". Game Tunnel. Retrieved 2007-07-18. {{cite web}}: Check date values in: |date= (help)
  5. ^ "Winners". The Zeebys. Retrieved 2007-07-19.
  6. ^ "Best Casual Game - Virtual Villagers: A New Home". GameShadow. Retrieved 2007-07-18.
  7. ^ "Virtual Villagers set for DS". DS-x2.com. Retrieved 2009-05-11.

External links

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