In computer programming, a sentinel node is a specifically designated node used with linked lists and trees as a traversal path terminator. This type of node does not hold or reference any data managed by the data structure.
Benefits
[edit]Sentinels are used as an alternative over using NULL
as the path terminator in order to get one or more of the following benefits:
- Marginally increased speed of operations
- Increased data structure robustness (arguably)
Drawbacks
[edit]- Marginally increased algorithmic complexity and code size.
- If the data structure is accessed concurrently (which means that all nodes being accessed have to be protected at least for “read-only”), for a sentinel-based implementation the sentinel node has to be protected for “read-write” by a mutex. This extra mutex in quite a few use scenarios can cause severe performance degradation.[1] One way to avoid it is to protect the list structure as a whole for “read-write”, whereas in the version with
NULL
it suffices to protect the data structure as a whole for “read-only” (if an update operation will not follow). - The sentinel concept is not useful for the recording of the data structure on disk.
Examples
[edit]Search in a linked list
[edit]Below are two versions of a subroutine (implemented in the C programming language) for looking up a given search key in a singly linked list. The first one uses the sentinel value NULL
, and the second one a (pointer to the) sentinel node Sentinel
, as the end-of-list indicator. The declarations of the singly linked list data structure and the outcomes of both subroutines are the same.
struct sll_node { // one node of the singly linked list
struct sll_node *next; // end-of-list indicator or -> next node
int key;
} sll, *first;
First version using NULL as an end-of-list indicator
[edit]// global initialization
first = NULL; // before the first insertion (not shown)
struct sll_node *Search(struct sll_node *first, int search_key) {
struct sll_node *node;
for (node = first;
node != NULL;
node = node->next)
{
if (node->key == search_key)
return node; // found
}
// search_key is not contained in the list:
return NULL;
}
The for
-loop contains two tests (yellow lines) per iteration:
node != NULL;
if (node->key == search_key)
.
Second version using a sentinel node
[edit]The globally available pointer sentinel
to the deliberately prepared data structure Sentinel
is used as end-of-list indicator.
// global variable
sll_node Sentinel, *sentinel = &Sentinel;
// global initialization
sentinel->next = sentinel;
first = sentinel; // before the first insertion (not shown)
Note that the pointer sentinel has always to be kept at the end of the list. This has to be maintained by the insert and delete functions. It is, however, about the same effort as when using a NULL pointer.
struct sll_node *SearchWithSentinelnode(struct sll_node *first, int search_key) {
struct sll_node *node;
// Prepare the “node” Sentinel for the search:
sentinel->key = search_key;
for (node = first;
node->key != search_key;
node = node->next)
{}
// Post-processing:
if (node != sentinel)
return node; // found
// search_key is not contained in the list:
return NULL;
}
The for
-loop contains only one test (yellow line) per iteration:
node->key != search_key;
.
Python implementation of a circular doubly-linked list
[edit]Linked list implementations, especially one of a circular, doubly-linked list, can be simplified remarkably using a sentinel node to demarcate the beginning and end of the list.
- The list starts out with a single node, the sentinel node which has the next and previous pointers point to itself. This condition determines if the list is empty.
- In a non-empty list, the sentinel node's next pointer gives the head of the list, and the previous pointer gives the tail of the list.
Following is a Python implementation of a circular doubly-linked list:
class Node:
def __init__(self, data, next=None, prev=None):
self.data = data
self.next = next
self.prev = prev
def __repr__(self) -> str:
return f'Node(data={self.data})'
class LinkedList:
def __init__(self):
self._sentinel = Node(data=None)
self._sentinel.next = self._sentinel
self._sentinel.prev = self._sentinel
def pop_left(self) -> Node:
return self.remove_by_ref(self._sentinel.next)
def pop(self) -> Node:
return self.remove_by_ref(self._sentinel.prev)
def append_nodeleft(self, node):
self.add_node(self._sentinel, node)
def append_node(self, node):
self.add_node(self._sentinel.prev, node)
def append_left(self, data):
node = Node(data=data)
self.append_nodeleft(node)
def append(self, data):
node = Node(data=data)
self.append_node(node)
def remove_by_ref(self, node) -> Node:
if node is self._sentinel:
raise Exception('Can never remove sentinel.')
node.prev.next = node.next
node.next.prev = node.prev
node.prev = None
node.next = None
return node
def add_node(self, curnode, newnode):
newnode.next = curnode.next
newnode.prev = curnode
curnode.next.prev = newnode
curnode.next = newnode
def search(self, value):
self._sentinel.data = value
node = self._sentinel.next
while node.data != value:
node = node.next
self._sentinel.data = None
if node is self._sentinel:
return None
return node
def __iter__(self):
node = self._sentinel.next
while node is not self._sentinel:
yield node.data
node = node.next
def reviter(self):
node = self._sentinel.prev
while node is not self._sentinel:
yield node.data
node = node.prev
Notice how the add_node()
method takes the node that will be displaced by the new node in the parameter curnode
. For appending to the left, this is the head of a non-empty list, while for appending to right, it is the tail. But because of how the linkage is set up to refer back to the sentinel, the code just works for empty lists as well, where curnode
will be the sentinel node.
Search in a binary tree
[edit]General declarations, similar to article Binary search tree:
struct bst_node { // one node of the binary search tree
struct bst_node *child[2]; // each: ->node or end-of-path indicator
int key;
} ;
struct bst { // binary search tree
struct bst_node *root; // ->node or end-of-path indicator
} *BST;
The globally available pointer sentinel
to the single deliberately prepared data structure Sentinel = *sentinel
is used to indicate the absence of a child.
// global variable
bst_node Sentinel, *sentinel = &Sentinel;
// global initialization
Sentinel.child[0] = Sentinel.child[1] = sentinel;
BST->root = sentinel; // before the first insertion (not shown)
Note that the pointer sentinel has always to represent every leaf of the tree. This has to be maintained by the insert and delete functions. It is, however, about the same effort as when using a NULL pointer.
struct bst_node *SearchWithSentinelnode(struct bst *bst, int search_key) {
struct bst_node *node;
// Prepare the “node” Sentinel for the search:
sentinel->key = search_key;
for (node = bst->root;;) {
if (search_key == node->key)
break;
if search_key < node->key:
node = node->child[0]; // go left
else
node = node->child[1]; // go right
}
// Post-processing:
if (node != sentinel)
return node; // found
// search_key is not contained in the tree:
return NULL;
}
- Remarks
- With the use of SearchWithSentinelnode searching loses the read-only property. This means that in applications with concurrency it has to be protected by a mutex, an effort which normally exceeds the savings of the sentinel.
- SearchWithSentinelnode does not support the tolerance of duplicates.
- There has to be exactly one “node” to be used as sentinel, but there may be extremely many pointers to it.
See also
[edit]- Canary value
- Elephant in Cairo
- Guard (computer science), a boolean expression that must evaluate to true if the program execution is to continue in the branch in question
- Magic number (programming)
- Magic string
- Null object pattern
- Semipredicate problem
- Sentinel value
- Time formatting and storage bugs
References
[edit]- ^ Ignatchenko, Sergey (1998), "STL Implementations and Thread Safety", C++ Report