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Maya and Meena
Dragon Quest characters
Maya (right) and Meena (left) in Dragon Quest IV
First appearanceDragon Quest IV (1990)
Created byYuji Horii
Designed byAkira Toriyama

Maya and Meena are two characters in the 1990 video game Dragon Quest IV. Maya is a dancer and Meena a fortune teller, and they are both on a journey to discover the truth of their father's murder. They appear as the lead characters of the fourth chapter, and join the Hero in the fifth chapter to defeat the monster Psaro. They were created by Yuji Horii and designed by Akira Toriyama, and have been the subject of praise for both their designs and concepts, particularly Meena's use of tarot cards as weapons and Maya's beauty. Their theme has also received praise, with critics identifying folk music and Middle Eastern music inspirations.

Appearances[edit]

Maya and Meena appear in the video game Dragon Quest IV, first appearing as the lead characters of the fourth chapter. They are working in the town Laissez Fayre, a town for entertainers and tourists, with Maya being a dancer and Meena a fortune teller. They work these jobs as a cover to investigate the murder of their father, particularly whether his apprentice, Balzack, killed him and stole the Secret of Evolution from him. They join with another of their father's apprentices, Oojam, and eventually find and defeat Balzack, having found evidence of his guilt. Afterward, Balzack's master, Marquis de Leon, defeats the group, arresting them. They manage to escape, but the guards catch them, forcing Oojam to give his life to allow the sisters to escape to Endor. In the fifth chapter, they are found in Endor, stranded due to Maya spending all their money gambling. The game's Hero invites them into their party, the first members of the Hero's team to join their battle against Psaro. They later confront Balzack once again, who has used an imperfect version of the Secret of Evolution to become Baalzack. They successfully manage to avenge their father's death after killing him.

Concept and creation[edit]

Maya and Meena were both created bythe game's creator, Yuji Horii, and designed by the game's artist, Akira Toriyama.[citation needed] When designing the fifth chapter, Horii chose to have the Hero meet Maya and Meena instead of Ragnar first in order to surprise players.[1] In Dragon Quest Monsters: The Dark Prince, Maya appears wearing an outfit that covers up more of her skin, wearing spats and innerwear under her normal outfit. Maya's design was changed to include spats as part of a statue featured in Dragon Quest Treasures.[2] The characters Veronica and Serena from Dragon Quest XI were inspired by Maya and Meena, with the staff wanting to include a "strong female duo" like Maya and Meena.[3]

Reception[edit]

Maya and Meena have received generally positive reception, with fans debating over who is the most attractive in the game among them and Alena, with Maidona News writer Makoto Umikawa saying that Maya was among the sexiest characters in Dragon Quest.[4] A writer for Dengeki Online recounted their enjoyment of quiet characters like Meena, which lead to them getting into tarot cards. They found the end of their chapter sad, feeling more able to appreciate the scene now than when they were younger.[5] 4gamer writer Kenichi Maeyamada expressed excitement with the addition of Maya and Meena to Dragon Quest Heroes and its sequel, expressing how much of a fan he was of Meena since he was young. He expressed his curiosity about how her tarot carts worked in combat, excited to see them in action in Dragon Quest Heroes II.[6] RPGFan writer Patrick Gann expressed that their chapter was a highlight of the story for him due to multiple moments, including Maya performing a puff-puff and them fighting against "seemingly-impossible odds."[7] Fellow RPGFan writer Audra Bowling appreciated their shared design, being a twin herself.[8]

IT Media writer Tetsuya Amano considered Maya and Meena two of his favorite characters in Dragon Quest IV, though expressed disappointment with their execution in the Nintendo DS version of the game, feeling that the effectiveness of their magic is significantly worse and thus not fun.[9] Magmix writer Seiichiro Hayakawa expressed how excited he was as a child to have encountered Maya and Meena, recounting how exciting they were due to their attractive designs.[10] Fellow Magmix writer Kazuaki Ishida considered Maya his favorite character in Dragon Quest, praising her for being sexy while having a rough personality.[11] Inside Games staff speculated that Maya's design change featured in The Dark Prince was caused by the Computer Entertainment Rating Organization rating of B, arguing that Super Smash Bros. Ultimate, which was also rated B, kept out the character Mai Shiranui due to her sexual design. They noted a negative reaction to this change on social media.[2]

Their overworld theme has received positive reception from critics and fans, with Futabanet writer Yamaguchi Quest noting that some players made Maya or Meena the lead so they could hear this theme.[12] Dengeki Online staff felt that the beginning of the theme conveyed loneliness and felt like it matched Middle Eastern music, praising the sadness and intensity of the theme for illustrating the sisters' desire for revenge. They felt that the chorus was passionate, matching the feel of Maya and Meena. They also appreciated that both characters got their own theme.[5] Magmix writer Luis Field praised the song for being memorable, saying that it reminds him of folk music., as well as claiming it symbolizes both chapter 4 and the game as a whole.[13] Yamaguchi Quest called their theme a masterpiece, feeling it demonstrated the sisters' individuality. He felt that it was an evocative song, able to make players feel the heat of the sisters' plot for revenge. He also felt it was evocative of Maya herself.[12]

References[edit]

  1. ^ Fukuyama, Koji (December 22, 2017). "「堀井雄二」調査団: アドベンチャーゲームは如何に日本のストーリーゲームを発展させていったか? (後編)". Automaton. Retrieved May 13, 2024.
  2. ^ a b "『ドラクエモンスターズ3』でマーニャの衣装がナーフ…下半身にはスパッツ、胸元にもインナー着用で"配慮された姿"に". Inside Games. September 15, 2023. Retrieved May 13, 2024.
  3. ^ Khan, Imran (August 3, 2018). "Dragon Quest XI: Echoes of an Elusive Age". Game Informer. Retrieved May 13, 2024.
  4. ^ Umikawa, Makoto (March 19, 2024). "『ドラクエ4』に登場する魅力的な女性キャラたち あなたは「アリーナ派?」「マーニャ派?」「ミネア派?」". Maidona News. Retrieved May 13, 2024.
  5. ^ a b ""Dragon Quest 4" I was happy with the beautiful sisters, but I was stunned by the hard story and fascinated by the battle music [Dragon Quest IV: The Guided Ones: Wasted Memory]". Dengeki Online. April 20, 2024. Retrieved May 13, 2024.
  6. ^ Maeyamada, Kenichi (July 30, 2016). "【ヒャダイン】「ドラゴンクエストヒーローズII」って,まさに"2016年のドラクエ"だよね。". 4gamer. Retrieved May 13, 2024.
  7. ^ Gann, Patrick (June 19, 2017). "CD Theater Dragon Quest IV Volume 2". RPGFan. Retrieved May 13, 2024.
  8. ^ Bowling, Audra (May 25, 2021). "Retro Encounter Final Thoughts: Dragon Quest IV". RPGFan. Retrieved May 13, 2024.
  9. ^ Amano, Tetsuya (December 19, 2007). "実に17年ぶりに、クリフトを操ってみました". IT Media. Retrieved May 13, 2024.
  10. ^ "『DQ4』発売から30年、ファミコン時代の終わりと共に シリーズに新たな方向性". Magmix. February 11, 2020. Retrieved May 13, 2024.
  11. ^ Ishida, Kazuaki (February 11, 2021). "『DQ4コマ』石田和明先生が語る『DQIV』 苦しめられたAI戦闘、ラスボス戦の衝撃はシリーズ随一". Magmix. Retrieved May 13, 2024.
  12. ^ a b Quest, Yamaguchi (October 28, 2021). "『DQ3』のジパング曲に『DQ4』4章の戦闘曲! すぎやまこういち先生による『ドラゴンクエスト』思い出の楽曲たち【ヤマグチクエスト・コラム】". Futabanet. Retrieved May 13, 2024.
  13. ^ Field, Luis (October 25, 2023). "「BGMが好き」「家族が集まった気分」オムニバス方式の『ドラクエ4』みんなが好きなエピソードは?". Magmix. Retrieved May 13, 2024.

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