In order to understand Snake’s journey of atonement, it is important to have an idea of the story.
In act 1 of the game, Snake is in a Middle-Eastern war zone where Liquid had last been seen. He makes
his way to Liquid’s fortress, along the way meeting Meryl Silverburg, his female mercenary companion
and partial love interest from the first game. Snake gets close enough to attack Liquid but is overcome by
some kind of dizziness and passes out. Naomi Hunter, a scientist from the first game who is responsible
for injecting Snake with FOXDIE, is there with Liquid and goes out and gives Snake a syringe to alleviate
his current problem.
In act 2, Snake and his ally from the first game, Otacon, are sent an encrypted message from
Naomi saying she is on a base in South America and that Liquid is there. They find the location and
Snake sneaks in to find her. Once there, Naomi tells snake that Liquid is intending to use their father’s
(Big Boss, from Metal Gear Solid 3) genetic material to access the core of the Patriot AI Net and take
control of all the soldiers in the world. The two escape, along with another character, Raiden (Metal Gear
Solid 2), who has just resurfaced and who is gravely wounded. They head to Eastern Europe to meet the
current caretaker of Big Boss’ remains, Big Mama.
In act 3, Snake tracks down the resistance group Paradise Lost which is controlled by Big Mama.
He learns that Big Boss is still alive (despite being killed by Snake twice before in previous games) and
that Big Mama is in fact EVA (Metal Gear Solid 3) who carried Liquid and Snake to term as their mother.
They end up being attacked and as they escape, Big Mama is injured. They finally escape with Big Boss’
remains down the sewer and out to the river where they are being waited for by Liquid. Liquid disables
all the soldiers in the area using his new power over part of the AI system and incinerates Big Boss’ body.
Big Mama is burned terribly trying to save him and Snake’s face is scarred saving her. She dies in his
arms on the river there.
In act 4, Snake and Otacon discover that Liquid has gotten desperate and has decided to go back
to Shadow Moses Island (the locale of the first game, Metal Gear Solid) and use Metal Gear Rex to fire a
stealth nuke straight up at the satellite containing the core AI. Snake goes back to Shadow Moses to stop
Liquid and finds that the Rex unit is still fine after the long years since the first game, but is then attacked
by an enemy from Metal Gear Solid 2, Vamp, who cannot die. Snake fights Vamp and uses his syringe to
stop the nanomachines in his body, causing him to become mortal. Raiden reappears to help fight of
Vamp while snake takes control of Rex and goes after Liquid. To atone for her own sins, Naomi uses the
same syringe to halt the nanomachines in her own body that were stopping the progression of a crippling
cancer which should have killed her years ago. She dies there on Shadow Moses Island. Snake fights off
Liquid, who is using a newer model of Metal Gear, but ultimately defeats him, until he reveals his
ultimate weapon which is a battle ship with Rex’s rail gun mounted onto it. Liquid attempts to crush
Snake but Snake is saved by Raiden who cuts off his own arm and who is entirely crushed by the
battleship in order to save Snake.
In act 5, Snake and Meryl board the battleship Outer Haven in order to sabotage Liquid’s plan.
They are stopped by Screaming Mantis, a boss character who has been implanted with the personality of
Psycho Mantis, a boss from the first game. After a tough fight, Snake continues on, leaving Meryl behind
to hold off the army of soldiers coming after them. As snake approaches the final destination he is
ambushed by soldiers but saved again by Raiden who has now lost both arms, but is still alive. Through
great exertion he finally makes it to the destination and is able to upload a virus that destroys the Patriot
AI network for good. After doing so a video recording of Naomi plays back describing that the Patriots
had intended to use the nanomachine personality control on the entire world and it was only through
crafting this virus, FOXALIVE, that she was able to stop them and atone for her own sins.
The major themes of this story are sin, sacrifice, humanity, self-discovery and atonement.
Throughout this journey we see the protagonist and each of his allies face these in themselves and in their
friends. The protagonist, Solid Snake, is the prototype for all of this because it is he who is faced all of
these and confronts them all.
The character of Solid Snake is well crafted in that he is presented to players in such a way as to
be easy to understand (bad ass mercenary), but the brilliance is that as the game proceeds, his sheen is
stripped away. We begin to see this character for what he is and through his encounters and his dialogue
we come to see him as a much more faceted character: We are presented with this characters sins and his
regrets, we learn of his history and see him struggle with his own humanity and the costs of his actions,
and we begin to view his journey less as one mission and more as a last atonement for the sins of a twin
and as an appeasement for his lack of humanity. And, for those of us who have come to see Snake as a
hero, we are challenged by his weakness and his ultimate end: death.
Interestingly, the character of Solid Snake is psychologically simple. He has no regrets and he
lacks humanity in general. For all intents and purposes he is a blunt instrument. But during the course