Terra Cresta | |
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![]() Arcade flyer | |
Developer(s) | Nichibutsu |
Publisher(s) | Nichibutsu |
Designer(s) | Shigeki Fujiwara |
Composer(s) | Kenji Yoshida |
Series | Cresta Series |
Platform(s) | Arcade, Commodore 64, NES, X68000, ZX Spectrum |
Release | |
Genre(s) | Scrolling shooter |
Mode(s) | Single-player, multiplayer |
Terra Cresta[a] is a vertically scrolling shooter arcade video game released by Nichibutsu in 1985. The player controls a flying craft to destroy the Mandler army before they destroy all of humanity. Gameplay involves shooting enemies and collecting different ship parts that each provide their own unique weapon, such as a wave gun or a double shot. It is the sequel to the 1980 fixed shooter Moon Cresta, Nichibutsu's first big hit in arcades and the second installment of the Cresta Series.
Gameplay[edit]
![](https://upload.wikimedia.org/wikipedia/en/thumb/d/d5/Terra_Cresta_screenshot.png/220px-Terra_Cresta_screenshot.png)
The player controls the "Wing Galibur" fighter craft and must shoot down the incoming enemy craft in the air and on the ground.
The game uses a unique powerup system: small capsules appear on the ground. Once the player has shot all of them down, the game awards the player with a piece that attaches onto the Wing Galibur. Four different pieces are available to give the Wing Galibur extra firepower and wider shots. They also act as shields, giving the player extra hits before they die. Should the player add all pieces to the ship and press the "transform" button, the Wing Galibur will transform into an invulnerable flaming phoenix for a brief period of time.[3] Additionally, the player can press the transform button without all pieces to cause the pieces to split from the Wing Galibur and move into a triangular shape around the player. While separated, the pieces are invulnerable to all enemy fire, while the main ship is not. If the player is hit while separated, the Wing Galibur will revert to a singular craft.
Conversions[edit]
Terra Cresta was ported to several home systems. European publisher Ocean Software published conversions for the Amstrad CPC, ZX Spectrum and Commodore 64 on their Imagine Software label, while Nichibutsu themselves published a version for the Family Computer in Japan. The Famicom release was later published in North America for the Nintendo Entertainment System by Vic Tokai; it features a few alterations from the Japanese version, such as a remade soundtrack and the ability to customize the position of the player's ships when they separate from formation.[4] In 1992, Japanese developer Dempa ported both Terra Cresta and its predecessor Moon Cresta to the Sharp X68000 as the debut title in their Video Game Anthology line of arcade game re-releases, titled Video Game Anthology Vol. 1 - Moon Cresta / Terra Cresta.
Reception[edit]
Publication | Score |
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AllGame | ![]() ![]() ![]() ![]() ![]() |
Your Sinclair | 7/10[6] |
Computer Gamer | 70%[7] |
Family Computer Magazine | 20/30[8] |
VideoGame | ![]() ![]() ![]() ![]() ![]() |
In Japan, Game Machine listed Terra Cresta on their October 15, 1985 issue as being the third most-successful table arcade unit of the month.[10]
In a 2016 retrospective review, Hardcore Gaming 101 compared the game to Super Mario Bros. in terms of taking concepts established in its predecessor and expanding on it while adding its own unique ideas alongside.[4] They greatly praised Terra Cresta for its unique power-up system in particular, namely the ability to split the different ships apart for a short while, and favorably compared the gameplay itself to Xevious for its design and challenge, alongside its several nods to Japanese science-fiction shows and mecha.[4] Hardcore Gaming 101 also praised Kenji Yoshida's arcade soundtrack, which used the Yamaha YM3526 sound chip, as well as the Nintendo Entertainment System version's soundtrack for being an improvement over the Japanese Family Computer version's score.[4] In their coverage of the series in 2016, Retro Gamer magazine liked the game's enhancements over titles like Xevious, alongside its "then-contemporary" power-up system.[11]
Legacy[edit]
Terra Cresta was released for the PlayStation 2 by Hamster Corporation in 2005 as part of their Oretachi Gēsen Zoku series, including, among other things, a mini soundtrack CD and a replica instruction card.[12] Hamster later released Terra Cresta digitally for the PlayStation 4 in 2014 and the Nintendo Switch in 2018, both being published under the Arcade Archives series. The Famicom version was digitally re-released for Microsoft Windows in 2014 by D4 Enterprise, released for their Project EGG service.[13] After acquiring the entirety of Nichibutsu's video game library in 2013, the rights to Terra Cresta are now owned by Hamster.[14] In 2022, the original arcade version was included as part of the Sega Astro City Mini V, a vertically-oriented variant of the Sega Astro City mini console.[15]
Notes[edit]
References[edit]
- ^ Akagi, Masumi (October 13, 2006). アーケードTVゲームリスト国内•海外編(1971–2005) [Arcade TV Game List: Domestic • Overseas Edition (1971–2005)] (in Japanese). Japan: Amusement News Agency. p. 127. ISBN 978-4990251215.
- ^ "Terra Cresta (Registration Number TX0001811462)". United States Copyright Office. Retrieved 10 January 2024.
- ^ "Terra Cresta - Videogame by Nihon Bussan".
- ^ a b c d Ragan, Jess (9 July 2016). "Terra Cresta". Hardcore Gaming 101. Archived from the original on 21 November 2019. Retrieved 29 February 2020.
- ^ Knight, Kyle (1998). "Terra Cresta - Review". Allgame. Archived from the original on 17 November 2014. Retrieved 29 February 2020.
- ^ Berkmann, Marcus (March 1987). "Terra Cresta". No. 15. United Kingdom: Imagine Publishing. Your Sinclair. p. 22. Archived from the original on 9 April 2016. Retrieved 29 February 2020.
- ^ "Terra Cresta". No. 23. United Kingdom: Argus Specialist Publications. Computer Gamer. February 1987. p. 22. Retrieved 29 February 2020.
- ^ "5月10日号特別付録 ファミコンロムカセット オールカタログ". Vol. 7, no. 9. Tokuma Shoten. Family Computer Magazine. 10 May 1991. p. 229.
- ^ "Terra Cresta" (in Portuguese). Vol. 1, no. 1. Brazil: Sigla Editoria. VideoGame. 1991. p. 22. Retrieved 29 February 2020.
- ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 270. Amusement Press, Inc. 15 October 1985. p. 25.
- ^ Mason, Graeme (30 November 2018). "The Definitive Moon Cresta". No. 175. United Kingdom: Imagine Publishing. Retro Gamer. pp. 38–43.
- ^ Gantayat, Anoop (5 August 2005). "More Arcade Retro Fun for PS2". IGN. Archived from the original on 20 October 2012. Retrieved 29 February 2020.
- ^ "「プロジェクトEGG」で「テラクレスタ(FC版)」「ザ・ナイトオブワンダーランド(FM-7版)」の配信がスタート". 4Gamer.net. Aetas. 29 October 2014. Archived from the original on 9 November 2019. Retrieved 29 February 2020.
- ^ "Press Release" (PDF) (in Japanese). Hamster Corporation. 14 March 2014. Archived from the original (PDF) on 27 September 2019. Retrieved 29 February 2020.
- ^ "『アストロシティミニ V』2022年夏発売決定&予約開始。初移植となる『アウトゾーン』『デザートブレイカー』など22本を収録". Famitsu (in Japanese). Kadokawa Game Linkage. December 17, 2021. Retrieved 2021-12-17.
External links[edit]
- Terra Cresta at Arcade Archives Page
- Terra Cresta at SpectrumComputing.co.uk