Kynapse is the artificial intelligence middleware product, developed by Kynogon, which was bought by Autodesk in 2008 and called Autodesk Kynapse. In 2011, it has been re-engineered and rebranded Autodesk Navigation.[3]
Since the discontinuation of Autodesk Gameware, the product is obsolete.
Features
[edit]- A complete 3D pathfinding
- An automatic AI data generation tool
- Optimizations for multicore/multiprocessing/Cell architectures
- Spatial reasoning
- Streaming mechanisms to handle very large terrains
- The management of dynamic and destructible terrains
Usage
[edit]Kynapse has been used in the development of more than 80 game titles including Mafia II, Crackdown,[4] Alone in the Dark 5,[5] Fable II, Medal of Honor: Airborne, Sacred 2: Fallen Angel, Watchmen: The End Is Nigh, Sonic the Hedgehog (2006), The Lord of the Rings Online: Shadows of Angmar[6] and the Unreal Engine. Kynapse is also being used by companies such as EADS,[7] BAE Systems or Électricité de France to develop military or industrial simulation.
References
[edit]- ^ Kynapse adds Wii support - News - www.developmag.com
- ^ Barnett, Patrick (March 7, 2012). "Autodesk Enters License Agreement with Nintendo". Nintendo World Report.
- ^ "Autodesk Unveils New Gameware Navigation Artificial Intelligence Middleware".
- ^ Gamasutra – Real Time Worlds Grabs Kynapse AI For Crackdown
- ^ Kynapse Gets Alone In The Dark news from 1UP.com
- ^ Gamasutra – Turbine Chooses Kynapse For Major MMO Licenses
- ^ "EADS NetCOS Utilizes Kynapse To Develop Next Generation Simulation Systems". modsim.org. Archived from the original on 20 December 2010. Retrieved 25 January 2018.